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Software Engineer - Frostbite Architecture

複数の場所: Florida, USA • Orlando, FL, USA • Edmonton, AB, Canada • Kitchener, ON, Canada • Montreal, QC, Canada • Austin, TX, USA • Vancouver, BC, Canada • Toronto, ON, Canada • Texas, USA • Michigan, USA • Quebec, Canada • Ontario, Canada • Prince Edward Island, Canada • Alberta, Canada • British Columbia, Canada • Georgia, USA • Illinois, USA • North Carolina, USA • New York, USA

注意

このポジションはもう募集していません。

Requisition Number: 176032

Position Title: Software Engineer III

External Description:

Software Engineer - Frostbite Architecture

We are looking for an accomplished Software Engineer to join the Frostbite "architecture team".

Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We're honored to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

As a Software Engineer, you will

  • Diagnose and improve Frostbite to meet the challenges and needs of current shipping titles with hands-on implementation of new features, enhancements, optimizations, and bug fixes.
  • Work with teammates and partners to implement the evolution of Frostbite architecture to meet future needs.
  • Ensure Frostbite has appropriate, living documentation
  • Create ideas and technologies that can be applied across the business
  • Report to the Senior Director of Architecture for Frostbite

You are

  • Motivated to improve the way games are made by defining and transforming the architecture of Frostbite
  • Inspired to work with, learn from and coach others in an exceptional team
  • Looking to grow both the breadth and depth of your expertise
  • Passionate about improving architecture to positively affect developers and users
  • Motivated to empower and grow the architecture skills of the engineering team
  • Invested in keeping architecture and design grounded in solving existing problems and improving the codebase
  • An advocate for Agile working practices and empowering decisions at all levels

You have

  • A degree in computer science or relevant industry experience equivalent
  • 3+ years of professional C++ and/or C# programming experience
  • A practical understanding of software architecture principles, design patterns, and implementation
  • 2+ years of experience working with of a large, distributed team
  • 2+ years of experience developing in an Agile environment

It would also be advantageous if you have experience in one or more of the following:

  • Large-scale resource limited systems (such as games or virtual environments)
  • Application software acting on complex data sets (such as Game editors or CAD)
  • Worked in large-scale Agile environments (such as SAFe)
  • Games industry experience
  • Built software libraries, tools or features used by others
  • Used code refactoring tools at scale
  • Worked on systems including Rendering or GPGPU work

City:

State:

Community / Marketing Title: Software Engineer - Frostbite Architecture

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 65

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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