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Software Engineer

位置: Orlando, FL, USA

注意

このポジションはもう募集していません。

Requisition Number: 175808

Position Title: Software Engineer II

External Description:

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. Innovation, passion and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, Orlando, and Cologne; we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

The Presentation Software Engineer will be involved in the end-to-end feature development process from architecture design, implementation, debugging, and tuning on multiple platforms and devices, working on complex problems with Designers, Content Creator and other Engineers. You will report to the team's manager and work with your peers on developing the game's foundation layer.

**This position is a 12 month contractual employment opportunity**

 

Responsibilities:

  • Collaborates with design to provide feedback and then creates clear and estimable technical designs.
  • Delivers tested and high-quality technical implementations that meet design requirements.
  • Awareness of how implementation impacts performance and memory budgets.
  • Actively looks for ways to increase team efficiency through tooling or workflow enhancements.
  • Contributes to core EA technologies in an architecturally sound way to enable collaborative development efforts.

 

Requirements:

  • Works well with high-level technical guidance and quickly adapts to changing code bases and problems.
  • Demonstrates problem solving and debugging skills.
  • Flexibility and ability to quickly ramp up on existing code bases.
  • Passion for the craft of programming and demonstrable development experience.
  • Understanding of C++ language, best practices, and architectural considerations.
  • Familiarity with the game development industry and console development.
  • Experience using project tools (e.g. JIRA) and an SCM system (e.g. Perforce, GitHub).
  • Must be available to work on-site out of our Orlando Studio.

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 34

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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