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Software Engineer

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 175808

Position Title: Software Engineer II

External Description:

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. Innovation, passion and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, Orlando, and Cologne; we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

The Presentation Software Engineer will be involved in the end-to-end feature development process from architecture design, implementation, debugging, and tuning on multiple platforms and devices, working on complex problems with Designers, Content Creator and other Engineers. You will report to the team's manager and work with your peers on developing the game's foundation layer.

**This position is a 12 month contractual employment opportunity**

 

Responsibilities:

  • Collaborates with design to provide feedback and then creates clear and estimable technical designs.
  • Delivers tested and high-quality technical implementations that meet design requirements.
  • Awareness of how implementation impacts performance and memory budgets.
  • Actively looks for ways to increase team efficiency through tooling or workflow enhancements.
  • Contributes to core EA technologies in an architecturally sound way to enable collaborative development efforts.

 

Requirements:

  • Works well with high-level technical guidance and quickly adapts to changing code bases and problems.
  • Demonstrates problem solving and debugging skills.
  • Flexibility and ability to quickly ramp up on existing code bases.
  • Passion for the craft of programming and demonstrable development experience.
  • Understanding of C++ language, best practices, and architectural considerations.
  • Familiarity with the game development industry and console development.
  • Experience using project tools (e.g. JIRA) and an SCM system (e.g. Perforce, GitHub).
  • Must be available to work on-site out of our Orlando Studio.

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 34

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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