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Site Reliability Engineer

Multiple Locations: Austin, TX, USA • Seattle, WA, USA • Redwood City, CA, USA • Vancouver, BC, Canada • Orlando, FL, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 174615

Position Title: Site Reliability Engineer III

External Description:

The EA Product Infrastructure & Engineering (PI&E) group is part of the CTO organization and is the foundation on which EA's games are built and operate. PI&E builds and operates a broad platform of infrastructure services that powers games and enables game development across EA's global ecosystem Our team's charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, core services, and studio services. Additionally, we aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that ensure rapid development in the cloud. In all of this, we partner across EA to promote infrastructure cost efficiency and infrastructure optimization.

As a Site Reliability Engineer, your role covers the entire life-cycle of a product-- from helping developers with architecture and delivery to on-call incident response and triage. Your primary focus will be automation and continuous integration/delivery with an emphasis on solving operations issues using software. You will report to the Manager of Systems Engineering. 

Responsibilities:

  • You will create monitoring, alerting and dashboarding solutions that improve visibility into EA's application performance and business metrics.
  • You will develop and troubleshoot distributed, large-scale production systems spanning on-prem. and cloud-based hosting.
  • You will write code, meeting peer-reviewed code standards.
  • You will perform root cause analysis and post-mortems with an eye towards future prevention.
  • You will use automation technologies to ensure repeatability, eliminate toil, reduce mean time to detection and resolution (MTTD & MTTR) and repair services.
  • You will design CI/CD pipelines.
  • You will produce documentation and support tooling for online support teams.

Qualifications:

  • 5+ years of experience monitoring infrastructure and application uptime and availability to ensure SLI and SLO
  • 5+ years of experience with Virtualization, Containerization, Cloud Computing (AWS preferred), VMWare ecosystems, Kubernetes, Docker
  • Systems Administration experience, including an understanding of *nix
  • Network experience, including an understanding of standard protocols/components
  • Automation and orchestration experience including Chef, Puppet, Terraform, Packer, Jenkins
  • Experience writing code in Go, C#, Ruby, or Python
  • Experience working with distributed systems

City:

State:

Remote?: 1

Community / Marketing Title: Site Reliability Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Date Opened: 2022-07-08 21:40:08.383

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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