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Narrative Software Engineer - UFC

위치: Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 173968

Position Title: Software Engineer II

External Description:

The Narrative Software Engineer will work in a multi-disciplinary role, designing and building tools and runtime systems that utilize Speech, Game Modes, and User Interface technologies to help tell the story of the fight in a way that is meaningful and compelling. The ideal candidate enjoys collaborating with Software Engineers, Producers, Designers, and Technical Artists across multiple domains to bring together a high quality, cohesive player experience.

 

What the Narrative Software Engineer will do at EA:

- Collaborate with technical artists, designers, and other software engineers to support narrative features and ensure quality results.

- Design and build tool workflows, pipelines and runtime systems using technologies from multiple domains (Speech, UI, Game Modes, Cinematics)

- Maintain and implement tools required for implementing and debugging narrative content management and playback.

 

Skills / Experience:

- Post-Secondary education in Computer Science, Computer Systems, Computer Engineering, or equivalent training and professional experience

- Strong knowledge of C++ and experience in object-oriented design and implementation

- Experience working with relational databases and their associated tools and query languages (ex: SQL)

- Excellent debugging experience using tools to help debug

- Knowledge of good software engineering practices

- Work with internal and externally developed code in a collaborative fashion

City:

State:

Community / Marketing Title: Narrative Software Engineer - UFC

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 41

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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