Technical Artist - Frostbite (Contract)

Multiple Locations: Seattle, WA, USA • Vancouver, BC, Canada • Orlando, FL, USA • Austin, TX, USA • Texas, USA



Requisition Number: 173466

Position Title: Technical Artist 2

External Description:

TECHNICAL ARTIST (Contract) - Frostbite

Estimated duration 12 months


Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

We are looking for an accomplished Technical Animator to join the Frostbite team on a contract basis. You are, like us, passionate about making games in a collaborative environment and active engagement with our community. You will learn our animation workflows, putting them to the test and providing feedback on workflows and tools we are building.

Reporting to a Technical Director, you will

  • Become a master of EA's proprietary Frostbite Animation System.
  • Engage with the animation community at EA to gather feedback and understand the main animation and cinematic workflows
  • Validate the quality of the animation engine during each release cycle
  • Work with the Frostbite engineers to ensure the tools we build have high usability and quality standards
  • Create documentation and tutorials of the animation systems
  • Help produce demo material to showcase our latest developments
  • Provide inputs to the future direction of the animation system

You will work with the technical animators across the company for the duration of the contract. This is a perfect opportunity to learn how animation is done for different genres of AAA titles at EA.

You have…

  • 1+ years of technical animation experience
  • An understanding of animation principles and anatomy
  • Hunger to learn from expert users in the animation community
  • Experience in usability testing
  • Proficiency in standard industry tools such as Autodesk Maya


  • Experience with game engines (e.g. Unreal, Unity)
  • Experience diagnosing problems in a game engine
  • Experience working as a technical animator on AAA titles
  • Working knowledge of Maya or MotionBuilder
  • Passion for video games
  • Experience with motion capture
  • You enjoy being able to identify problems and resolve them.



Remote?: 1

Community / Marketing Title: Technical Artist - Frostbite (Contract)

Company Profile:

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EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Date Opened: 2022-05-06 20:14:08.18

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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