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Principal Animator

위치: Seattle, WA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 172901

Position Title: Principal Animator

External Description:

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

 

Finding great talent and supporting our studios to be the best place for people to make a difference is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next-generation emergent storytelling. Join us to pursue your passion to build unique, groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure. Become a foundational part of respectful and diverse team as we are looking for a Principal Animator to join our team.

 

We're looking for an experienced core gameplay Principal Animator to join us in building a AAA open world action RPG with an emphasis on procedural narratives. We are looking for a candidate capable of motion editing and prototyping, who can also produce high-quality keyframe animation.

 

You will report to the Principal Art Director, and work as part of the core gameplay team. You'll use prototypes and real-time visualizations to help realize the vision set by the Design and Art Directors.

 

Responsibilities

 

  • You will implement and polish full movement and combat sets for a third person action game.
  • Technical Artists/Animators and Engineers will work with you to manage and solve any technical problems that arise.
  • You'll work with the Design team to establish and create animations that align with design requirements.
  • Using Epic's Unreal Engine, you will prototype and implement both movement and combat features.

 

Requirements

 

  • At least 10+ years of experience working on AAA console games.
  • Experience in motion editing and keyframing characters to a very high standard.
  • Experience working with designers/engineers to brainstorm ideas to then iterate in-engine.
  • Experience with modern combat and movement systems.
  • We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you'll bring, and which requirements will challenge you to grow.

 

We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you will bring, and which requirements will challenge you to grow.

 

We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, of course, free video games and more!

 

 

City:

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Community / Marketing Title: Principal Animator

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 44

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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