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Principal Animator

位置: Seattle, WA, USA

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Requisition Number: 172901

Position Title: Principal Animator

External Description:

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

 

Finding great talent and supporting our studios to be the best place for people to make a difference is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next-generation emergent storytelling. Join us to pursue your passion to build unique, groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure. Become a foundational part of respectful and diverse team as we are looking for a Principal Animator to join our team.

 

We're looking for an experienced core gameplay Principal Animator to join us in building a AAA open world action RPG with an emphasis on procedural narratives. We are looking for a candidate capable of motion editing and prototyping, who can also produce high-quality keyframe animation.

 

You will report to the Principal Art Director, and work as part of the core gameplay team. You'll use prototypes and real-time visualizations to help realize the vision set by the Design and Art Directors.

 

Responsibilities

 

  • You will implement and polish full movement and combat sets for a third person action game.
  • Technical Artists/Animators and Engineers will work with you to manage and solve any technical problems that arise.
  • You'll work with the Design team to establish and create animations that align with design requirements.
  • Using Epic's Unreal Engine, you will prototype and implement both movement and combat features.

 

Requirements

 

  • At least 10+ years of experience working on AAA console games.
  • Experience in motion editing and keyframing characters to a very high standard.
  • Experience working with designers/engineers to brainstorm ideas to then iterate in-engine.
  • Experience with modern combat and movement systems.
  • We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you'll bring, and which requirements will challenge you to grow.

 

We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you will bring, and which requirements will challenge you to grow.

 

We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, of course, free video games and more!

 

 

City:

State:

Community / Marketing Title: Principal Animator

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 44

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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