filler

Rendering Software Engineer - SKATE

여러 위치: Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA • Redwood City, CA, USA • Vancouver, BC, Canada • Los Angeles, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 169715

Position Title: Software Engineer III

External Description:

Rendering Software Engineer - SKATE

(Open to hiring anywhere EA has an entity in North America)

At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players' experiences first in everything we do. 

Nowhere is this more evident than with our Skate franchise where we’re bringing a contemporary Skate experience to our new and future fans. 

Now that we can tell you what we’re up to, Deran and Cuz would like to invite you to apply to our positions if this is the game and team that are right for you:

We started something special back in 2007, it’s time to see where we can take it. We’re looking for people that want to join the family and harness the boundless potential of skating, gaming, and community to create something that respects Skate’s legacy while pushing us into a fun filled future. Simply put, if you’re interested in building an amazing place to skate…and have fun…let us know 

We are looking for an intermediate Rendering Software Engineer to join our Skate team. This is an opportunity to join us in the early stages of development working on GPU architecture, deferred lighting, global illumination, shadows, and anti-aliasing. You will report to the rendering lead and work with content creators to implement features, tools, and debugging workflows.

Responsibilities:

  • You will work with Artists and the Lead Rendering programmer to collaborate on bringing the vision of the Art Director to life.
  • You will be involved in architectural design, implementation, and debugging of rendering technology on multiple platforms; working with Designers, Artists, Technical Artists and other Engineers to solve complex computer graphics problems. 
  • You will write technical design specifications.
  • You will design, maintain, implement, test and debug code, pipelines and other rendering-related sub-components and packages
  • You will develop core rendering tools, feature and engine components to required coding standards.
  • You will profile and optimize rendering features on GPU and CPU to hit frame rate targets.
  • You will work together with the internal engine team to develop leading edge reusable rendering technologies. 
  • You will work with internally and externally developed code in a collaborative fashion.

Qualifications:

  • 4+ years development experience working on AAA game products with shipped titles
  • Experience with C++ and shader programming languages such as HLSL
  • Experience designing and implementing graphics techniques
  • In-depth understanding of graphics hardware for game consoles. 
  • Strong math skills including trigonometry, calculus and linear algebra.
  • Experience with Direct 3D, OpenGL or equivalent.
  • Understanding of memory management, multithreaded architectures, and runtime performance optimization.
  • Excellent debugging skills and experience using tools to help debug.

City:

State:

Community / Marketing Title: Rendering Software Engineer - SKATE

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 93

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html