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Assistant Artist

Location: Vancouver, British Columbia, Canada

Notice

This position is no longer open.

Requisition Number: 166195

Position Title: Assistant Artist

External Description:

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio, and technology. Our teams comprise of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture, and craft.

What the EA Create Generalist Artist will do:

The generalist artist plays a role in mobile video game creation. In the context of our games, they will help create the cast of characters that populate the game universe And help build the world they play in.

Our mobile generalist artists are dynamic and efficient modelers with sculpting and texturing skills – able to create outstanding content with an imagination that is always in motion.

Who You Are:

  • Someone who understands the distinctive visual style and is mindful and passionate to push it to the next level.
  • Experience in modeling and texturing objects using Maya, Zbrush and Photoshop is required.
  • Experience working both with high and low-resolution resolution textures and low-polygon game meshes.
  • Experience creating and populating hair cards.
  • Knowledge of Physically-Based Rendering texture and material workflows.
  • Knowledge of sculpting human anatomy, shape, light and form.
  • Understand modeling game topology with rigging and animation in mind.
  • Follow direction, learn the process and apply it and learn from mistakes.
  • Understand form, shape, structure, and silhouette regarding modeling.
  • Understand color, shades and detail in creating painted texture maps.
  • Work with game designers and technical artists to understand and interpret design requirements with the engine's technical limitations
  • Model, texture, light, prepare, place, and edit in-game environments to include sports stadiums, lighting, and props
  • Keep the artistic style consistent with defined visuals

Portfolio Requirements:

Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted.

City:

State:

Remote?: 0

Community / Marketing Title: Assistant Artist

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-05-31 20:46:09.223

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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