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Audio Software Engineer - C++ (Apex Legends)

Multiple Locations: Los Angeles, California, United States • Vancouver, British Columbia, Canada

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Requisition Number: 165518

Position Title: Software Engineer II

External Description:

Audio Engineer

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

Responsibilities

  • Analyze sound playback and understand our audio content, working very closely with our talented audio creators to improve fidelity and track down issues.
  • Understand and improve gameplay and simulation code, as well as script which triggers audio events.
  • Create, optimize, and maintain systems that manage important sound cues and enhance the audible representation of in-game events.
  • Understand and improve network code that efficiently conveys sounds from the game simulation to the player.
  • Work with QA to support and plan testing of sound.
  • Be available to designers and scripters to answer questions about integrating audio into game features.
  • Create and maintain systems for telemetry and audio debugging.
  • Work on other parts of code as needed.
  • Report to Technical Director

Requirements

  • 3+ years C and C++ skills. Code comprehension and debugging skills on a large codebase
  • Enthusiastic about making Apex Legends sound as good as possible.
  • Familiar with Audio concepts: DSP, FFT, Filters, Decibels, Sampling, Data streaming, etc.
  • Understanding of CPU architecture and performance tradeoffs when managing audio data
  • Interest in working on a diverse set of audio-related and some non-audio-related tasks.

Nice to Have

  • Enthusiastic about Apex Legends.
  • Experience working as an Audio Engineer on a AAA shipped title.
  • Experience integrating audio middleware (Miles Sound System in particular or others, including Wwise) and/or writing native sound playback code.
  • Live Game Experience
  • CS Degree Preferred

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Remote?: 1

Community / Marketing Title: Audio Software Engineer - C++ (Apex Legends)

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-04-29 05:14:26.707

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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