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Senior Sound Designer (Star Wars)

Ubicación: Los Angeles, CA, USA

Aviso

Esta posición no está abierta.

Requisition Number: 164378

Position Title: Sr Audio Artist II

External Description:

Respawn Entertainment is looking for an experienced Senior Sound Designer who will embrace our culture and share their hard-earned expertise to create an incredible experience for our players. We're picturing someone who is passionate about the Star Wars™ Universe, with experience with memorable aural experiences and a knack for making worlds come alive. If this sounds like you, please send us your resume along with a link to your sound design reel!

 

What you'll do...

  • Design unique and compelling sound assets for the game (including effects, ambience, foley, creatures)
  • Implement audio assets directly into Unreal, creating an interactive top-notch audio experience for the player.
  • Plan field recording trips and foley sessions. Look for opportunities to record unique sounds.
  • Help manage outsourcing, giving feedback and communicating any necessary information to partners.
  • Design cinematics in 7.1, either from scratch or working with external contractors.
  • Follow the audio schedule, audio naming conventions, and workflow standards and establish new ones.
  • Work with the sound design lead to help establish the audio vision.
  • Give useful, applicable feedback on audio assets. Share expertise with the team.
  • Help manage the Wwise project, optimizing memory and cpu usage.
  • Work with departments outside of audio to ensure we are supporting the vision for the game.
  • Troubleshoot and help fix audio bugs. Help QA with best practices for testing audio. Test game on various platforms.
  • You will not compose music in this role. Music editing and implementation may be required from time to time as part of the role.

 

Ideally, you will have… 

  • 5+ years' experience in a Sound Designer role for video games.
  • Shipped at least one AAA title, working as part of an in-house audio team from start to finish.
  • Strong, demonstrable sound design and editing skills. Experience with field recording, foley, as well as dialogue recording, processing and editing.
  • Experience implementing game audio using Wwise (required). Knowledge of Unreal and audio implementation using blueprints
  • Mastery of audio software e.g. Reaper, Soundminer, iZotope RX.
  • Passion for audio.
  • Passion for games.

 

 

City:

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Community / Marketing Title: Senior Sound Designer (Star Wars)

Company Profile:

Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.

EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Days Open: 51

Can this position be remote?:

EEO Employer Verbiage:

EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

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