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Technical Artist

위치: Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 164331

Position Title: Technical Artist 1

External Description:

Capture Technical Artist

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio, and technology to life. Our teams comprise of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture, and craft.

The EA Create Capture team is made up of industry-leading experts responsible for motion and performance capture, 3D body and facial scanning, data processing, and virtual cinematography tools.

The Technical Artist will provide technical insight and will support other Subject Matter Experts within Create Capture while attending meetings, and discussions about upcoming motion capture sessions. The role requires the ability to adapt to custom toolsets and workflows; to maintain the highest data quality and throughput, Create Capture maintains many custom solutions for all aspects of the motion capture process, and logs the data in a database network, as it flows through the various stages of processing. Familiarity in maintaining and rectifying record-keeping systems, such as Shotgun and MySQL, are a requirement.
As a Technical Artist, you will regularly collaborate with the motion capture specialists within Create Capture to investigate and resolve technical issues for project-wide problems.
You will collaborate with other Technical Artists to investigate and implement new techniques, including the development of custom tools for workflow improvements and/or automation efficiencies per the technical vision of the Technical Director.

Responsibilities:

• Assist in the technical maintenance of a large optical motion capture installation.
• Support motion capture specialists within Create Capture to troubleshoot and resolve technical motion capture issues, including associated proprietary toolsets.
• Create and support motion capture acquisition and post-processing pipelines and tools.
• Assist troubleshooting efforts with technical scanning system issues.
• Represent a technical opinion and provide technical insight while attending meetings with other Subject Matter Experts within Create Capture.
• Create and maintain technical documents.
• Collaborate with and assist other Technical Artists within Create Capture to create custom scripts and tools to help support data processing needs.
• Collaborate with and assist other Technical Artists within Create Capture to support solutions to project-wide problems, as defined by the Technical Director.

Qualifications:

• At least 4 years’ experience in the entertainment motion capture or game development industry, working hands-on with data acquisition and processing.
• At least 4 years’ experience working with industry-standard motion capture applications (Vicon Shogun/Blade, Autodesk MotionBuilder, etc.).
• Experience troubleshooting large-scale motion capture systems and configurations.
• Production experience with record-keeping database systems (Shotgun, MySQL, etc.).
• Experience managing data pipelines and tools.
• At least 2 years’ production scripting experience, using interpreted scripting languages (Python, Mel, etc.).
• Production experience with compiled application development is preferred (C++, C#, etc.).
• Experience with facial capture and HMC technology
• Knowledge of 3D gaming engines and editors preferred.
• The ability to work under the pressures of a production environment during live capture sessions.
• Effective and clear communication skills.


City:

State:

Community / Marketing Title: Technical Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 21

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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