filler

Software Engineer I - Frostbite

여러 위치: Orlando, FL, USA • Seattle, WA, USA • Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 163593

Position Title: Software Engineer I

External Description:

Software Engineer - Frostbite Animation & Cinematics

What does the Frostbite team do?

Frostbite is EA's multi-platform game development engine. We empower creators to shape the future of gaming and we achieve this by developing engine features and tools. Our accomplished team from across the globe is dedicated to building creative technology and working with each other to ship amazing games. Frostbite powers some of the most stunning games in the industry along with deep player experiences.

As a Software Engineer, you will be reporting to the Engineering Manager of the Product Area. You solve challenging animation problems and the results of your work will have an impact on the final quality of all EA's AAA titles. You will work closely with other Animation experts within EA's animation community. You will be part of a team that is passionate about Animation and Cinematics and help push our technologies forward while having fun. Our team within Frostbite oversees the development of the platform that all animation technologies within EA are built upon. Additionally, the technologies our team develop include a multi-character interaction system, a secondary and facial animation system, and an animation live preview system.

Qualifications

  • BSc degree in Computer Science or related academic program
  • Strong foundation in animation concepts
  • Passion for creating cutting-edge tools used by animators
  • Experience solving real-time character animation challenges
  • 2+ years of professional experience including C++ or C# tool development

Bonuses

  • Knowledge or experience in game engine development
  • Interest in latest research and development in animation technology
  • Experience with real-time concurrent systems
  • Passion for video games
  • Working knowledge of Maya or Motionbuilder
  • Machine Learning experience

Why join us?

  • Tackle strategic technology problems with an impact across all of EA.
  • Work on leading edge technology and create high-quality solutions.
  • Work with multiple game teams across multiple genres.
  • Work with industry leaders and other top-tier people.
  • Good work/life balance.

What else is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages. And since we realize it takes outstanding people to make excellent games, we offer a culture that values creativity and individuality. At EA, we live the "work hard/play hard" credo every day.

We Thought You Might Also Want to Know:

City:

State:

Community / Marketing Title: Software Engineer I - Frostbite

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 79

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html