filler

Environment Artist (Contract)

Ubicación: Orlando, FL, USA

Aviso

Esta posición no está abierta.

Requisition Number: 158892

Position Title: Contingent

External Description:

Environment Artist (Contract)

Environment Artists add the lighting to games and create the atmosphere and add realism, tone, and depth to a scene. They will also use lights and shaders to describe the surface appearances of different materials; such as human skin, hair, fabric, and concrete. Through the use of their craft, they will create visually balancing individual elements that allow game artists to produce a convincing character or environment. They need to use their technical skill and their aesthetic ability to create images that not only look good but are easy to render.

Environment Artists make sure there is consistency in lighting, color balance, and mood between the elements of a shot or scene in the game. Environment Artists ensure the CG looks photorealistic. Emphasize drama or narrative, and also establish and clarify location, weather, time of day, etc. The Artist will respect and follow an established design theme for a sequence or project. They will refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game.

Responsibilities:

  • Work collaboratively with game designers and technical artists to understand and interpret design requirements with the engine’s technical limitations
  • Support the Art Director and Environment Lead in the vision for the game while taking ownership of environments and props as assigned.
  • Model, texture, light, prepare, place, and edit in-game environments to include basketball arenas, lighting, and props
  • Maintain a balance between visual quality and performance requirements
  • Keep the artistic style consistent with defined visuals

Requirements:

  • An avid gamer is a plus.
  • Background in Art preferred with a good sense of mood, color, and spatial balance
  • Experience with Maya and Shader tuning
  • Mel scripting proficiency is a plus
  • Understanding game production workflow and systems preferred
  • Two or more years of production experience (either game or film)

City:

State:

Community / Marketing Title: Environment Artist (Contract)

Company Profile:

Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.

EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Days Open: 9

Can this position be remote?:

EEO Employer Verbiage:

EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html