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Environment Artist (Contract)

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 158892

Position Title: Contingent

External Description:

Environment Artist (Contract)

Environment Artists add the lighting to games and create the atmosphere and add realism, tone, and depth to a scene. They will also use lights and shaders to describe the surface appearances of different materials; such as human skin, hair, fabric, and concrete. Through the use of their craft, they will create visually balancing individual elements that allow game artists to produce a convincing character or environment. They need to use their technical skill and their aesthetic ability to create images that not only look good but are easy to render.

Environment Artists make sure there is consistency in lighting, color balance, and mood between the elements of a shot or scene in the game. Environment Artists ensure the CG looks photorealistic. Emphasize drama or narrative, and also establish and clarify location, weather, time of day, etc. The Artist will respect and follow an established design theme for a sequence or project. They will refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game.

Responsibilities:

  • Work collaboratively with game designers and technical artists to understand and interpret design requirements with the engine’s technical limitations
  • Support the Art Director and Environment Lead in the vision for the game while taking ownership of environments and props as assigned.
  • Model, texture, light, prepare, place, and edit in-game environments to include basketball arenas, lighting, and props
  • Maintain a balance between visual quality and performance requirements
  • Keep the artistic style consistent with defined visuals

Requirements:

  • An avid gamer is a plus.
  • Background in Art preferred with a good sense of mood, color, and spatial balance
  • Experience with Maya and Shader tuning
  • Mel scripting proficiency is a plus
  • Understanding game production workflow and systems preferred
  • Two or more years of production experience (either game or film)

City:

State:

Community / Marketing Title: Environment Artist (Contract)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 9

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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