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Release Engineer

Emplacement: Melbourne VIC, Australia

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Requisition Number: 158602

Position Title: Software Engineer II

External Description:

What does the Frostbite team do?

We develop the Frostbite engine, EA’s state-of-the-art multi-platform game development engine. Frostbite has powered games such as FIFA, Battlefield, Need For Speed, Dragon Age: Inquisition, Plants Versus Zombies and Star Wars Battlefront. Frostbite uses its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve. Creating and applying creative technology in the gaming industry is not easy but it is increasingly the difference-maker between an evolutionary game and a revolutionary one. Here at Frostbite, we are setting the bar high and have a team of great engineers who are dedicated and willing to reach it to ship the next awesome game. We are located across North America (Vancouver, Edmonton, Orlando, Montreal, Seattle), Europe (Guildford, Stockholm, Bucharest), and Australia (Melbourne).

The Challenge Ahead

The Frostbite Release team manages over 200 engineers worth of work getting into the mainline. You will be part of a team keeping the build farm green and improving the lives of our engineers. You will receive mentoring from industry leaders and experts in their fields.

We are looking for someone who can quickly familiarize themselves with multiple technologies and works well with others to get things accomplished. You will work with senior engineers and analysts to ensure systems are performing at optimum capacity.

Responsibilities

  • Respond to issues within the Frostbite production environment by working with diverse teams and gathering data to help troubleshoot issues.
  • Work with senior team members on releases/updates and patches
  • Communicate with team members and those on other teams to ensure resolution of production environment issues including capacity, lag.
  • Coordinate releases to ensure the integrity of the live environment is protected and the correct components are released
  • Work with the quality assurance team to ensure final version is up to organizational standards
  • Enforce new policies, improve process and culture to help release Frostbite with better quality.
  • Work with developers to organize fixing broken builds

Basic Qualification

  • Solid knowledge of Computer Science fundamentals (object-oriented programming, data structures)
  • Professional experience with C++, C# and Python
  • Perforce experience
  • Good knowledge and hands-on experiences with the industrial standard continuous integration tools, preferably Jenkins
  • Debugging and problem analyzing skills
  • Automation in general

What else is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages. Since we realize it takes outstanding people to make excellent games, we offer great compensation packages and a culture that values creativity and individuality.

We Thought You Might Also Want To Know

  • More about our location: https://www.ea.com/careers/careers-overview/melbourne
  • More about our Culture: http://careers.ea.com/why-work-here

City:

State:

Community / Marketing Title: Release Engineer

Company Profile:

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d’expériences, de l’innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 78

Can this position be remote?:

EEO Employer Verbiage:

À propos d'Electronic Arts

Toutes nos actions sont tendues vers le même objectif : transmettre l'envie de jouer. Au travers de nos jeux innovants, de nos services novateurs et de nos technologies de pointe, nous offrons des possibilités infinies à des millions de fans dans le monde entier.

 

Nous cherchons des personnes inclusives et collaboratives aux points de vue variés pour enrichir notre culture et nous stimuler. Grâce à notre programme d’avantages sociaux, nous adoptons une approche holistique centrée sur le bien-être physique, émotionnel, financier, professionnel et communautaire pour soutenir les membres de notre personnel à chaque chapitre de leur vie. Nous fournissons un ensemble complet d’avantages sociaux garantissant une vie équilibrée et offrant notamment des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Notre objectif est de fournir un environnement de travail sûr et bienveillant qui vous permet de vous épanouir sur le plan personnel comme sur le plan professionnel.

 

Electronic Arts souscrit au principe de l’égalité des chances. Nous prenons nos décisions en matière d’emploi sans distinction de race, de couleur, de pays d’origine, d’hérédité, de sexe, de genre, d’identité ou d’expression de genre, d’orientation sexuelle, d’âge, d’informations génétiques, de religion, de handicap, d’état de santé, de grossesse, de situation familiale, d’ancienneté ou de tout autre facteur protégé par la loi. Nous étudions également les candidatures des personnes qualifiées possédant un casier judiciaire, conformément à la loi en vigueur. Par ailleurs, EA aménage l’environnement de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.

Cliquez ici pour voir la politique de confidentialité des données.

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