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Release Engineer

Location: Melbourne VIC, Australia

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This position is no longer open.

Requisition Number: 158602

Position Title: Software Engineer II

External Description:

What does the Frostbite team do?

We develop the Frostbite engine, EA’s state-of-the-art multi-platform game development engine. Frostbite has powered games such as FIFA, Battlefield, Need For Speed, Dragon Age: Inquisition, Plants Versus Zombies and Star Wars Battlefront. Frostbite uses its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve. Creating and applying creative technology in the gaming industry is not easy but it is increasingly the difference-maker between an evolutionary game and a revolutionary one. Here at Frostbite, we are setting the bar high and have a team of great engineers who are dedicated and willing to reach it to ship the next awesome game. We are located across North America (Vancouver, Edmonton, Orlando, Montreal, Seattle), Europe (Guildford, Stockholm, Bucharest), and Australia (Melbourne).

The Challenge Ahead

The Frostbite Release team manages over 200 engineers worth of work getting into the mainline. You will be part of a team keeping the build farm green and improving the lives of our engineers. You will receive mentoring from industry leaders and experts in their fields.

We are looking for someone who can quickly familiarize themselves with multiple technologies and works well with others to get things accomplished. You will work with senior engineers and analysts to ensure systems are performing at optimum capacity.

Responsibilities

  • Respond to issues within the Frostbite production environment by working with diverse teams and gathering data to help troubleshoot issues.
  • Work with senior team members on releases/updates and patches
  • Communicate with team members and those on other teams to ensure resolution of production environment issues including capacity, lag.
  • Coordinate releases to ensure the integrity of the live environment is protected and the correct components are released
  • Work with the quality assurance team to ensure final version is up to organizational standards
  • Enforce new policies, improve process and culture to help release Frostbite with better quality.
  • Work with developers to organize fixing broken builds

Basic Qualification

  • Solid knowledge of Computer Science fundamentals (object-oriented programming, data structures)
  • Professional experience with C++, C# and Python
  • Perforce experience
  • Good knowledge and hands-on experiences with the industrial standard continuous integration tools, preferably Jenkins
  • Debugging and problem analyzing skills
  • Automation in general

What else is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages. Since we realize it takes outstanding people to make excellent games, we offer great compensation packages and a culture that values creativity and individuality.

We Thought You Might Also Want To Know

  • More about our location: https://www.ea.com/careers/careers-overview/melbourne
  • More about our Culture: http://careers.ea.com/why-work-here

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Community / Marketing Title: Release Engineer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 78

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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