filler

Lighting Artist

위치: Stockholm, Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 157526

Position Title: Lighter 2

External Description:

DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Battlefront franchise, and the innovative game Mirror’s Edge.

We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. We recognise that our people are the backbone and driving force to our creative products. As such, we are dedicated in providing everyone the ability to express, learn, and be their very best with a common cause.

 

Purpose

A lighter at DICE is a big part of executing the moods and emotions of our environments. The role involves many aspects of the perceived look of the game world and is not limited to adjusting a sun or a lamp. A lighter is expected to work with effects artists and tweak materials to make them fit in and enhance the lighting. Optical effects, post processing and color grading is also part of the job. The lighters are often crucial for the Art Director to be able to implement the intended look of the game.

 

 

Facts

  • Strong artistic qualities, excellent at interpreting reference and concept art.
  • Solid appreciation and understanding of how light works in real life and in photography. Has a strong sense for realism and believability.
  • Good understanding of narrative techniques, including cinematography, blocking and composition.
  • Knows how to lead the player. Excellent at using exposure and colors to evoke different emotions and player reactions.
  • Broad understanding of the technical aspects of the rendering engine. Must be able to implement lighting designs with efficiency and be mindful of performance constraints.
  • Excellent collaboration and communication skills.
  • Answers to a Lead Lighting Artist, or the Art Director as the day-2-day manager.

 

Responsibilities

  • Implement both exterior natural light and artificial lights. Including setting up all technical requirements for each level, such as light probes and indirect lighting.
  • Create the skydome texture, clouds and atmosphere.
  • Adjust post processes, bloom, reflections, ambient occlusion and color grading.
  • Review and feedback on 3D content in the level, to make sure it works as intended.
  • Check and optimize the performance aspects incurred by the lighting.
  • Actively seek out feedback on their own work.
  • Be structured; estimate work, update plans, submit good data into the branch.

 

Typical Tasks

  • Gather reference and establish a goal for the light setting. Work with the Art Director to get it approved.
  • Placing light sources and control volumes for reflections and exposure.
  • Adjusting values and settings for a large number of attributes and entities in a level.
  • Implement and fine tune the color grading.
  • Cinematic work also involves adjusting focus and DOF settings for each shot.
  • Collaborate and discuss work with colleagues.
  • Participate in playtests and feedback on the experience.

 

City:

State:

Community / Marketing Title: Lighting Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 45

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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