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Online Software Engineer - Madden - C++

Posizione: Orlando, FL, USA

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La posizione non è più aperta.

Requisition Number: 156794

Position Title: Software Engineer III

External Description:

The Online Software Engineer provides major online gaming components and features for our EA Sports Franchises. With a focus on code quality, extensibility, scalability, latency, and testability, you will design, implement, and support our game engine components used to power online gaming experiences and services

Key Responsibilities

  • Develop, enhance, and champion best practices for online technical design and architecture specifications.
  • Develop leading reusable online server solutions, both systems and engines.
  • Work directly other game team leads and technical directors (Gameplay, UI, Presentation, Graphics, etc.) to integrate online features and services
  • Iterate, design, and implement improvements to live systems and workflows
  • Provide solutions that take into account network latency, de-synchronization of data between networked machines/players, packet compression, cheating, and interrupted connections.
  • Identify new technical opportunities from the team, clients, organization leaders, and industry trends 

Required Technical Skills and Experience

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • 5+ years of development experience in an Agile/Scrum environment
  • 2+ years of experience in a lead or product ownership role
  • Expert level proficiency with C++ with an emphasis on OOP/D
  • Experience with MySQL, SQL, and non-relational databases
  • Windows and Linux and Unix experience.
  • Experience with client-server architectures, network security, basic network protocols (e.g. TCP/IP and UDP), concurrency, load scaling considerations, object replication, and time synchronization and prediction
  • Experience with cross-play models; development and integration (Console, Web, Mobile, Social)
  • Multithreaded programming and debugging experience
  • Experience with scripting languages (i.e. Perl, Lua, Python), XML and C#.
  • Experience with ActionScript is a plus
  • Test, debug, and extend other Software Engineer's code competently
  • Exposure to encryption algorithms (SSL, RSA).
  • Knowledge of source code management: Git or Perforce is preferred
  • Experience developing on XBoxOne and PS4 Platforms is a plus

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Community / Marketing Title: Online Software Engineer - Madden - C++

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText: EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare, anzianità o qualsiasi altra caratteristica protetta dalla legge. Considereremo anche i candidati qualificati con fedina penale sporca, in virtù delle leggi applicabili. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

Days Open: 246

Can this position be remote?:

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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