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Software Engineer - Frostbite Foundation

위치: Seattle, WA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 156375

Position Title: Software Engineer III

External Description:

At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.  Creating transformational experiences requires constant innovation and brilliant, passionate people. We are developing extraordinary new game experiences by bringing together great people that combine creativity, technology, and expertise to deliver new ways to play. EA is driving the next revolution in games. Join us!

We are Frostbite

Frostbite is EA’s state of the art multi-platform game development engine. We empower game creators to shape the future of gaming and we achieve this by developing leading-edge engine features and world class tools. Our talented team from across the globe is dedicated to building innovative technology and working closely with teams across EA to ship amazing games. Frostbite powers some of our industries’ most visually stunning games with deep player experiences in the industry.

Why join the Frostbite Foundation Team?

As a member of the Foundation team you will be working on core technologies that are the fundamental building blocks of the Frostbite engine. The Foundation team works on leading-edge low-level technologies that span a huge number of domains. There are many opportunities available for learning and gaining unique expertise.

Team members may find themselves:

  • Writing solutions to enable concurrent code within the frostbite engine.
  • Managing standard libraries like EASTL
    https://github.com/electronicarts/EASTL
  • Working with the latest hardware, SDKs, and modern C++ compiler toolchains.
  • Creating technologies for diverse areas like memory systems, concurrency runtimes, math libraries, and compression technologies.
  • Developing platform abstraction engine layers.
  • Solving complex problems affecting all areas of Frostbite such as maximizing the runtime performance for a generic, data-driven engine or optimizing prioritized asset streaming.
  • Continually writing reliable unit tests to ensure features continue to function widely throughout EA.

What does a Software Engineer do?

As a Software Engineer on the Foundation team you will be uniquely positioned to guide the future technology of Frostbite and Electronic Arts. You will be a part of daily interactions with many of the most experienced engineers in the company to help solve some of our most engaging problems. Your contributions will be used to build the next wave of incredible EA titles and help define the direction of all higher level Frostbite systems, while impacting thousands of daily users.

Key Responsibilities

  • Provide architectural guidance, technical direction and oversight for complex systems level feature sets.
  • Work with the Frostbite engineering team to determine strategic direction for systems level technology in Frostbite, validate decisions and solve problems between projects.
  • Collaborate with team leadership to build out roadmaps and break down requirements into actionable development strategies and reduce risk.
  • Assist in improving the tools, technical processes and best practices for the team. Help in improving team productivity, code quality and sustainable development.
  • Act as a role model, coach and mentor to assist in developing the team.
  • Design, implement, optimize, test, debug and maintain code to coding standards.
  • Implement high-quality library and engine level automated tests for our CI cluster.
  • Support others using Frostbite Foundation’s technologies.

Skills and Experience

  • Bachelor’s degree or greater in Computer Science or related field, or equivalent training and professional experience.
  • High level of proficiency with C++.
  • Multithreaded programming and debugging experience.
  • Experience in efficient use of standard C++ library, concurrency, object oriented design.
  • Ability to test, debug, and extend other Software Engineers’ code competently.
  • Demonstrated knowledge of good software engineering practices.
  • Prior development experience on game consoles would be a large asset.
  • Experience in profiling and optimization.
  • Experience with scripting languages (e.g. Python, Lua, JavaScript, etc.).
  • Experience with standard tools such as Perforce and Visual Studio.
  • Understanding of memory management, multiple processor use, and runtime optimization.
  • 7-10 years of software development experience.

Bonus points if you have

  • Good verbal and written communication skills.
  • Ability to work in a dynamic and collaborative team environment.
  • Follow Agile methodologies.
  • Constantly innovate to improve product quality as well as group productivity.
  • Ability to quickly learn and apply new concepts, principles and solutions.
  • Demonstrates dependability and commitment to projects/tasks.
  • Good business sense – ability to manage non-technical hurdles to getting things done.
  • Culture of continuous learning, plus the ability and hunger to take on new challenges.

What else is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages. Since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off creativity and individuality. 

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Community / Marketing Title: Software Engineer - Frostbite Foundation

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 35

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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