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Software Engineer Tools - Contract

위치: Orlando, FL, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 153178

Position Title: Contingent

External Description:

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.

Want to help shape the future of online gaming? Want to be a core part of the team leading NBA’s online strategy?  We have the job for you!

The Challenge Ahead

Responsible for implementing, improving, and maintaining stable, high quality server-based experiences and features for the NBA Franchise. The Tools Software Engineer will focus on responding to real-time issues and interfacing closely with the content creators to facilitate the most efficient workflows and releases.

Key Responsibilities

  • Participate in distributed agile development across multiple teams
  • Implement server-side features and fixes as needed to ensure a high quality, fun game environment
  • Monitor server health and implement new metrics and techniques to quickly identify problem areas
  • React to live server issues (occasionally outside of business hours), fixing or escalating as necessary
  • Work closely with the NBA development team to understand the server features, and suggest improvements needed to operate a strong live environment
  • Creation or updating of support tools to simplify our content creation and publishing process
  • Work closely with NBA production to understand hot issues
  • Work directly with both client and server teams to maintain high-traffic services for multi-platform games
  • Iterate, design, and implement improvements to live systems and workflows
  • Identify bottlenecks and inefficiencies and optimize them. 

Required Technical Skills and Experience

  • Bachelor’s degree in computer science or related field, or equivalent training and professional experience.
  • 3+ years of development experience in Agile/Scrum environment
  • Professional level proficiency with C# and .NET technologies
  • Experience with MySQL, SQL Server, with strong understanding of writing efficient SQL queries
  • Extensive Windows experience.
  • Multithreaded programming and debugging experience
  • Excellent Problem-solving skills.
  • Ability to test, debug, and extend other Software Engineer's code competently.
  • Knowledge of source code management: Perforce is preferred
  • Experience developing on XBoxOne and PS4 Platforms is a plus
  • C++ skills preferred

 

 

City:

State:

Community / Marketing Title: Software Engineer Tools - Contract

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 170

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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