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Sr. Gameplay Engineer

위치: Redwood City, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 152382

Position Title: Sr Software Engineer I

External Description:

At Electronic Arts we put our players first, and we are looking for the most talented and creative game developers to help create amazing experiences for our players.  Mobile is the future of our industry and our mobile team is growing fast, with studios around the world and a portfolio of blockbuster titles, EA is uniquely positioned to be the world’s #1 mobile gaming company.

Redwood Studios, creators of Command & Conquer: Rivals, is helping define mobile at EA by focusing on innovative player experiences through creativity, collaboration, and rapid iteration.  We have combined the agility and fun culture of a small studio with the resources and stability of an established company. Join our exciting team as we push the envelope of mobile at EA!

We are seeking an experienced Gameplay Engineer to join our highly collaborative team of talented developers located in Redwood Shores.  You will design and develop the technology for new gameplay features, units and abilities. You will also be responsible for extending our AI, pathfinding, and synchronous combat systems.  As a Gameplay Engineer you will join forces with designs and artists to regularly release exciting new content for our players.

The ideal candidate will have proven experience in game development, an innate ability to communicate complex ideas in simple to understand ways, extensive knowledge of software engineering practices, and exceptional technical aptitude.

Responsibilities:

  • Work with designers, engineers, and production teams to design, develop, deliver, and improve ultra-fast, reusable, extensible game systems.
  • Maintain core performance metrics multiple hardware platforms including memory, rendering frame-rate and command latency.
  • Monitor the performance and stability of the client to drive continuous improvement
  • Uphold high quality standards through technical guidance, leadership, and mentoring
  • Work with EA’s internal shared technology groups when necessary
  • Develop new features and content as part of a continuous live service

Qualifications:

  • 5+ years of professional programming experience
  • Extensive knowledge of C/C++
  • Knowledge of the following is also beneficial: LUA, Protobuf
  • Understanding of stable change management practices in a live service environment
  • Experience working in a code base with multiple simultaneous development branches
  • Flexibility to work on various systems including: front-end, combat, gameplay, social
  • Knowledge in these systems a bonus: front-end UI and client/server data flows
  • BS degree in Computer Science or equivalent work experience
  • Experience with iOS and/or Android development
  • Excellent written and verbal communication skills
  • A love for making and playing games

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Community / Marketing Title: Sr. Gameplay Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 148

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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