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Environment Artist (Star Wars) - Temporary Assignment

위치: Los Angeles, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 151951

Position Title: Contingent

External Description:

Respawn Entertainment is a AAA game development studio that was founded in 2010 by former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty and Modern Warfare franchises. In 2017, Respawn was acquired by Electronic Arts, a leading global interactive entertainment publisher. We have shipped Titanfall and Titanfall 2 to critical acclaim, and are currently hiring for our Star Wars ™,  Titanfall, and Unannounced VR game development teams. Our motto is gameplay first, and the opportunity to create groundbreaking games with some of the best developer talent in the industry awaits our future team members.
 
We're looking for a highly skilled Environment Artist who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. We’re picturing someone who is passionate about world-building and experienced in creating high quality, highly detailed in-game environments and props.
 
**This position is a temporary assignment to start, with potential for longer term employment. Working hours are full time and onsite at our studio in Chatsworth, CA. (Relocation is not offered for this position.)**
 
 
What you’ll do...
Bring life and excitement to the game through your design and implementation of high quality, believable 3D environments and assets.
Create highly detailed and realistic textures/materials.
Work closely with designers and art leads to ensure that environments and assets match quality bar and vision for the game.
Ensure that art assets are performant, and fit within their memory budgets. Fix bugs as needed.
Conduct research for reference material, participate in photo shoots and help build texture library.
Follow schedule and deliver assets on time.
 
Ideally, you'll have...
1+ years’ experience as a 3D Artist.
Portfolio of highly detailed 3D art with a focus on environments and variety of subject matter (buildings, props, natural landscapes, etc.) Portfolio should show quality, taste, and ability to hit a photorealistic/believable look.
Mastery of relevant software packages such as Maya, Photoshop, Substance, and Zbrush.
Strong understanding of scale, proportion, and surface properties.
Experience working within a game engine and implementing 3D work into engine.
Passion for making and playing games.
Shipped AAA game(s) a plus.

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Community / Marketing Title: Environment Artist (Star Wars) - Temporary Assignment

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 75

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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