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Environment Artist (Star Wars) - Temporary Assignment

Location: Los Angeles, CA, USA

Notice

This position is no longer open.

Requisition Number: 151951

Position Title: Contingent

External Description:

Respawn Entertainment is a AAA game development studio that was founded in 2010 by former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty and Modern Warfare franchises. In 2017, Respawn was acquired by Electronic Arts, a leading global interactive entertainment publisher. We have shipped Titanfall and Titanfall 2 to critical acclaim, and are currently hiring for our Star Wars ™,  Titanfall, and Unannounced VR game development teams. Our motto is gameplay first, and the opportunity to create groundbreaking games with some of the best developer talent in the industry awaits our future team members.
 
We're looking for a highly skilled Environment Artist who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. We’re picturing someone who is passionate about world-building and experienced in creating high quality, highly detailed in-game environments and props.
 
**This position is a temporary assignment to start, with potential for longer term employment. Working hours are full time and onsite at our studio in Chatsworth, CA. (Relocation is not offered for this position.)**
 
 
What you’ll do...
Bring life and excitement to the game through your design and implementation of high quality, believable 3D environments and assets.
Create highly detailed and realistic textures/materials.
Work closely with designers and art leads to ensure that environments and assets match quality bar and vision for the game.
Ensure that art assets are performant, and fit within their memory budgets. Fix bugs as needed.
Conduct research for reference material, participate in photo shoots and help build texture library.
Follow schedule and deliver assets on time.
 
Ideally, you'll have...
1+ years’ experience as a 3D Artist.
Portfolio of highly detailed 3D art with a focus on environments and variety of subject matter (buildings, props, natural landscapes, etc.) Portfolio should show quality, taste, and ability to hit a photorealistic/believable look.
Mastery of relevant software packages such as Maya, Photoshop, Substance, and Zbrush.
Strong understanding of scale, proportion, and surface properties.
Experience working within a game engine and implementing 3D work into engine.
Passion for making and playing games.
Shipped AAA game(s) a plus.

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Community / Marketing Title: Environment Artist (Star Wars) - Temporary Assignment

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 75

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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