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Software Engineer

위치: Austin, TX, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 151276

Position Title: Software Engineer II

External Description:

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.  Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios.  We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling.  If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

Your Role at BioWare

The Development Systems Group implements and supports content creation tools and workflows for BioWare.  We work directly with the Game Development teams to enhance their productivity as well as the overall quality of our games.  We are applying microservices, containerization, cloud computing, and other new technologies to solve traditional game development problems.  Our current focus is on the design, implementation, and management of new, distributed workflows for localization and voiceover recording.

A successful candidate will enjoy working collaboratively and tackling new and diverse programming challenges. This position reports to the Tools Team lead.

Key Responsibilities

  • Collaborate across disciplines to clarify requirements and architect optimal solutions.
  • Implement secure, fault tolerant, decoupled micro-services on a container-based infrastructure.
  • Implement and/or refactor RESTful Web and Windows applications.
  • Develop fully testable, maintainable, extensible, and performant code.
  • Coordinate development with multiple studio game teams and external partners.
  • Participate in code reviews with other engineers.

Qualifications

  • 3+ years professional development experience
  • BS degree in Computer Science or equivalent
  • Expertise in C# (WPF, ASP, MEF, .NET Core, etc.) and/or JavaScript (Node.js)
  • Experience with Python is a plus
  • Deep understanding of different networking technologies (TCP/IP, HTTP, REST)
  • Software architecture skills with multi-tier, multi-user systems
  • Experience with database design and application development in either relational (SQLServer,MySQL, Postgres) or NoSQL (MongoDB, Redis) environments
  • Extensive Perforce, Git or other SCM experience
  • Time management and organizational skills are essential
  • Experience developing on both Linux and Windows platforms is a plus
  • Familiarity with containerization systems, e.g. Docker, is a plus
  • Knowledge of Windows system internals is a plus
  • Experience working with agile methodologies is a plus
  • Familiarity with game development is a plus

 

More about our location:  http://careers.ea.com/our-locations/austin 

 

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 65

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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