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Technical Artist Intern - SUMMER 2025

位置: Orlando, FL, USA

応募

Requisition Number: 185914

Position Title: Intern General

External Description:

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Early in Career programs, visit https://www.ea.com/careers/early-careers

Our teams build meaningful relationships with hundreds of millions of players around the world who love our games. We aim to be the best at meeting players where they are and supporting them throughout their journey with EA. Our teams develop the strategic vision of our products, run outstanding multi-channel campaigns, build global engagement across all touch points, develop global insights, and propel sales and global publishing. We understand the dynamic global landscape so we can bring relevant content, promotions, and help to players anywhere.

What You’ll Do:

Technical Artists are the bridge between art and programming departments and have the capability to understand the nuances of art creation and technical code. They demonstrate technical proficiency in basic 3D concepts and have experience in both art and programming. As a Technical Artist Intern, you will be an individual contributor on a central technical art team supporting the technical delivery of art across a distributed production environment.

Qualifications:

  • Enrolled in a Bachelor's or Master's program and slated to graduate on or after December 2025.
  • Knowledge of 2D and 3D art packages (Maya and Photoshop desired) and experience in scripting and programming (Python and C# desired).
  • Foundational experience with (and technical proficiency in) 3D concepts such as modeling, texturing, rendering, physically-based shading, lighting, rigging, skinning and deformation, dynamics (i.e. cloth and hair), particle systems, and image manipulation techniques.
  • Basic familiarity with game engine workflows (i.e. Unity, Unreal), asset pipelines and profiling, and revision control systems.

We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December 2025. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.

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Community / Marketing Title: Technical Artist Intern - SUMMER 2025

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 3

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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