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Technical Audio Design Intern (Summer 2025)

여러 위치: Los Angeles, CA, USA • Vancouver, BC, Canada

지원

Requisition Number: 185886

Position Title: Intern General

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. You can learn more about our studio and values at Respawn.com/studio.

As a Technical Audio Design Intern with the Star Wars Jedi franchise, you will work with our award-winning audio team to implement interactive audio systems for our game. You'll gain hands-on experience with game engines and middleware, contributing to sound design. This paid, 12-week internship starts in summer 2025. We are only considering students who will be enrolled in an accredited degree program in the Summer of 2025.  Applicants must be legally authorized to work in the US or Canada on a full-time basis during the 12 week internship.  Visa sponsorship is not available for this position.

Responsibilities

  • Implement sound effects, music, and dialogue using tools like Wwise and Unreal Engine.
  • Help create audio tools and systems.
  • Support audio debugging and troubleshooting.
  • Participate in team meetings, offering feedback and creative input.

Qualifications

  • Interest in sound design and audio technology for video games.
  • Familiarity with audio middleware (Wwise, FMOD) and game engines (Unity, Unreal).
  • Basic knowledge of DAWs (Reaper, Pro Tools).

Bonus Skills (Not Required but Appreciated):

  • Experience with scripting/programming (C++, Lua, Python) for audio implementation.

Location:

You will be onsite at your choice of locations in Chatsworth, California or Vancouver, Canada

#LI-Onsite

HOURLY PAY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $19 - $28 USD Hourly
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $29 - $31 CAN Hourly

The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k). Interns in California are also eligible for Voluntary Disability Insurance.

City:

State:

Community / Marketing Title: Technical Audio Design Intern (Summer 2025)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 11

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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