Software Engineer C#/WPF
Location: Melbourne VIC, Australia
Notice
Requisition Number: 185613
Position Title: Software Engineer I
External Description:
Software Engineer
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honoured to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.
We are looking for an accomplished and dedicated C# and WPF Software Engineer. As a Software Engineer for Frostbite, you will be based in Melbourne but connected to and supported by our teams around the globe. You will report to the Engineering Manager. You will be part of a team that is passionate about creating industry-leading software and help push our technologies forward while having fun. You can work in a hybrid fashion (part-time WFH, part-time in office).
You will work with engineers located in Australia and North America with a team responsible for the core technologies behind Frostbite's tool suite, including its game level and object editor, data analysis package, and other content creator-focused applications.
Responsibilities
Reporting to the Engineering Manager within the team, you will:
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Build software infrastructure to support a rich suite of applications and features tailored towards content creators
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Work with user experience (UX), product owners, and customers to perfect feature implementations
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Provide support to customers by addressing issues and looking for opportunities to make systematic improvements
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Contribute to technical discussions across Frostbite
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Build relationships with engineers both across Frostbite and our many game teams
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Test, debug, and extend other Software Engineers' code
Qualifications
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1+ year experience building tools with C#
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Solid knowledge of C# and .NET
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Understanding of game engines such as Unity or Unreal
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Familiarity with Source Control (Perforce, SVN, GIT)
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Familiarity of build systems and related concepts
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A team-first player, who works in a collaborative, team-oriented fashion
City:
State:
Community / Marketing Title: Software Engineer C#/WPF
Company Profile:
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EEOText:
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 24
Can this position be remote?: 0
EEO Employer Verbiage:
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.