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Principal Game Software Engineer (Apex Legends)

複数の場所: Los Angeles, CA, USA • Madison, WI, USA • Vancouver, BC, Canada

応募

Requisition Number: 185505

Position Title: Principal Engineer

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Jedi Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.You can learn more about our studio and values at respawn.com/studio.

We are looking for a Principal Software Engineer to join our dynamic team at Respawn Entertainment. Reporting to a Technical director, you will help develop game software and mechanisms to support our gaming experiences.

 Responsibilities:

  •     Lead the development of game software using cutting-edge technology.
  •     Collaborate with designers, artists, and other engineers to develop and refine important systems.
  •     Implement game features and systems that are both robust and scalable.
  •     Identify and resolve software defects and glitches to ensure game performance.
  •     Mentor junior engineers and help with their technical growth.
  •     Contribute to the improvement of internal tools and processes related to game development.
  •     Conduct regular code reviews to maintain high-quality code.
  •     Stay updated with the latest gaming technologies and trends.

 Qualifications:

  •     Bachelor's degree in Computer Science, Software Engineering, related field or equivalent work experience
  •     15-20+ years of professional software development experience with 5+ years of experience in game development with a portfolio showcasing previously shipped games.
  •     Experience as a Technical Lead
  •     Proficiency in C++ and other programming languages.
  •     Expertise in at least one area of game development, a.k.a. gameplay, game engine, rendering, tools, online services, etc.
  •     Ability to write clean, efficient, and maintainable code.
  •     Excellent teamwork skills with the ability to collaborate with different teams.
  •     Passion for games and an understanding of what makes a game fun and engaging


 
COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

    • California (depending on location e.g. Los Angeles vs. Sacramento):
      º $220,500 - $311,100 USD Annually
    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
      º $193,600 - $271,700 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

 

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Community / Marketing Title: Principal Game Software Engineer (Apex Legends)

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 30

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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