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Software Engineer - Gameplay

位置: Shanghai, China

応募

Requisition Number: 185091

Position Title: Software Engineer II

External Description:

FC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also delivers fantastic game experiences to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.

As a team, we are passionate, and open to possibilities. We learn from past experiences and keep moving forward. We value the cooperation between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.

We aim to contribute to the development of the mobile game industry.

You will report to the Lead Engineer.

Job location: You will work in Shanghai.

Responsibilities

  • You will design and develop core gameplay animation and AI functionality modules.
  • You will optimize AI and animation performance and responsiveness to enhance player experience.
  • You will develop and refine gameplay plugins and tools to improve pipeline efficiency.
  • You will utilize tools to analyze and identify performance bottlenecks in AI and animation, providing optimization solutions.
  • You will collaborate with GD and art teams to explore and enhance animation quality and gameplay experience.

Qualifications

  • Proficient in C++ programming language and object-oriented programming concepts.
  • Over 3 years of experience in game engine development, familiar with game engine architecture.
  • Familiar with AI behavior trees and state machine mechanisms.
  • Familiar with animation system workflows and possesses knowledge of 3D skeletal animation.
  • Experienced in animation blending and compression techniques.
  • Understands frame synchronization and state synchronization in game implementation.

City:

State:

Community / Marketing Title: Software Engineer - Gameplay

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText:

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 53

Can this position be remote?: 0

EEO Employer Verbiage:

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