filler

Level Artist

Múltiples localizaciones: Seattle, WA, USA • Toronto, ON, Canada • Marina Del Rey, CA 90292, USA • Austin, TX, USA • Redwood City, CA, USA • Edmonton, AB, Canada • Orlando, FL, USA • North Carolina, USA

Aviso

Esta posición no está abierta.

Requisition Number: 184497

Position Title: Environment Artist

External Description:

Location: Hybrid and Remote work options available across most North America locations.

 

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

"This position is open to qualified individuals anywhere in the Americas where EA operates as an employer."

We are looking for an experienced Level Artist to join the Skate team. You will report to The World Building Director.

 

Responsibilities:

  • Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world.

  • Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions.

  • Work with proprietary procedural tools to lay out and detail sections of the world.

  • Work within performance and memory budgets defined by the tech art and engineering teams.

Qualifications:

  • 3+ Years Experience on Video Game Asset production teams

  • Experience shipping environment content in an intermediate role on 1-2 shipped console/PC titles.

  • Strong knowledge of architecture, urban planning, and visual design.

  • Excellent sense of visual composition, form and color.

  • Excellent knowledge of how to manage content for games in an optimized and performant manner.

  • A degree in Fine Arts, Animation, Visual Design, or related diploma or certificate.

  • Please submit a portfolio/demo reel link with your application.

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The pay ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

PAY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $40 - $60 USD Hourly
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $37 - $60 USD Hourly
• Jersey City, NJ :
º $48 - $60 USD Hourly
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $45 - $59 USD Hourly
• Washington (depending on location e.g. Seattle vs. Spokane):
º $37 - $53 USD Hourly
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $73,200 - $101,700 CAN Annually

Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

City:

State:

Community / Marketing Title: Level Artist

Company Profile:

Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.

EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Days Open: 7

Can this position be remote?: 1

EEO Employer Verbiage:

EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

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