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Principal Systems Designer - Progression

複数の場所: Seattle, WA, USA • Marina Del Rey, CA 90292, USA • Vancouver, BC, Canada • Austin, TX, USA • Georgia, USA

応募

Requisition Number: 183832

Position Title: Principal Game Designer II

External Description:

Cliffhanger Games is a newly formed Seattle Studio focusing on blockbuster action-adventure games and pioneering next-generation emergent storytelling beginning with Marvel's Black Panther. Join us to pursue your passion to build unique groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure.

The Principal Systems Designer is pivotal in crafting engaging, motivating, and balanced game systems that define our players' journey. Reporting to the Design Manager, you will lead the development of progression systems, ensuring they contribute to a high-quality, accessible experience. Your work will embody our commitment to player engagement, a seamless and balanced game economy, and innovative design.

Responsibilities

  • Comprehensive Systems Design: Collaborate with Core Gameplay on the design of a holistic progression ecosystem, encompassing gear progression, player skills, meta-progression, and integration with the game's campaign, to ensure a dynamic and rewarding experience. This includes designing systems to enhance both short-term satisfaction and long-term engagement.

  • Economic and Engagement Strategy: Collaborate with the Product Manager to refine the game economy, prioritizing depth and richness of player engagement without reliance on grinding mechanics. Implement mechanics that reward strategic thought.

  • Advanced Data Analysis: Leverage data to forecast, model, and refine complex game systems, making informed decisions to enhance player engagement and satisfaction.

  • Integrated Systems Oversight: Maintain a thoughtful understanding of the game's interdependent layers, ensuring that progression systems enhance moment-to-moment gameplay, strategic decision-making, and overall narrative coherence.

  • Cross-functional Leadership: Guide and collaborate with a diverse team of designers, engineers, and narrative staff to ensure progression systems are well-integrated and contribute across all dimensions of the game.

  • Champion of Accessibility: Advocate for and implement design principles that ensure the game remains challenging, engaging, and accessible to all players, emphasizing the importance of thoughtful balance and inclusivity.

Required Qualifications

  • Industry Experience: 7+ years in game development with an emphasis on systems design, including contributions to action-adventure, RPG games. 

  • Systems Design Mastery: Expertise in developing and implementing comprehensive game systems that engage and motivate players through meaningful progression. 

  • Analytical Prowess: Capability in complex data analysis and tool proficiency, able to derive actionable insights from data to inform design choices.

  • Leadership and Collaboration: Experience fostering innovation and collaboration across multiple disciplines.

  • Communication Excellence: Capable of conveying intricate systems design concepts to diverse audiences.

  • Passion for Gaming: A profound passion for gaming, with an in-depth understanding of game design trends, player psychology, and what makes game experiences compelling and memorable.

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $170,500 - $259,300 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $167,300 - $259,300 USD Annually
• Jersey City, NJ :
º $202,600 - $259,300 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $180,100 - $237,200 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $167,300 - $238,500 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $151,800 - $208,900 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Principal Systems Designer - Progression

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 37

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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