filler

Audio Designer

위치: Stockholm, Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 183596

Position Title: Audio Artist III

External Description:

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe. Our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm or Gothenburg, to help us build the best Battlefield experiences and make our studio the best in the industry.

A Sound Designer at DICE focuses on the creation and integration of game audio, working in close collaboration with the project audio director and other members of the audio team. The role can be very broad, touching multiple audio aspects on a single title or across all projects or can focus on a single complex feature on one project.

 

Responsibilities

●        Understand the Audio Direction and how each piece fits into and supports a coherent soundscape.

●        Create sound assets and implementations that live up to our creative and technical goals and improve on these.

●        Explore new ways to record and edit audio assets.

●        Test systems and assets in the game, focused on functionality, performance, optimization, uniformity and readability.

●        Create, and share information about processes and best practices.

●        Investigate bugs or implementation issues

●        Collaborate and discuss work with colleagues.

●        Participate in playtests and feedback on the experience.

●        Seek out and act on feedback concerning their own work.

●        Be structured; estimate work, update plans, submit good data into the branch.

●       Reports to the Audio Director as their day-2-day manager.

Qualifications

●     Someone with 1+ years of experience working with game audio creation, implementation or related media.

●     Proficient in at least one of the current generation of industry-standard audio tools and workflows, namely; WWISE, FMOD, Unity, Unreal, or Frostbite.

●    An understanding of logic-based systems, for example Unreal Blueprints, Pure Data, Max MSP, Frostbite, Reaktor, or modular synthesis

●    Experience with modern audio creation equipment, software and recording techniques, proficient in at least one DAW.

●     Proven artistic qualities and ability to interpret references and follow direction.

●     A solid appreciation and understanding of how sound works in real-life. A sense for realism and believability, whilst being able to favor readability to support gameplay.

● Someone who contributes to a collaborative, transparent and learning culture within the team and who takes an active interest in improving themselves, the craft and the discipline

As part of your application, please provide:

●  An up-to-date resume and cover letter

●  A show-reel demonstrating your skills - please include a link in your CV

●  As part of the application process, we might ask you to perform a work assignment.

City:

State:

Community / Marketing Title: Audio Designer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 30

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html