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Gameplay Designer

Location: Stockholm, Sweden

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Requisition Number: 183593

Position Title: Game Designer II

External Description:

Game Designer - Multiplayer, Gameplay

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield’s one-of-a-kind multiplayer suite, with teams also part of the development of a single-player narrative campaign.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

We are looking for a Game Designer with a focus on Soldier 3C to help us define, build and perfect moment to moment gameplay for upcoming Battlefield. Working as part of Core Combat you will tackle complex issues that require strong problem solving skills, ability to coordinate multiple crafts and drive features from start to finish. You will report to the Design Director, Gameplay.

 

Responsibilities:

  • You will create and implement different design features for Soldier 3C (Camera, Character, Controls).
  • You will design, prototype, and balance game systems
  • Aspire to create new game systems that push the product further.
  • Create and maintain documentation
  • Keep up-to-date with new trends of the industry
  • Work with the player in mind, make designs that center around the players experience
  • Aspire to create holistic designs where systems and subsystems work together to make a whole that is more than the sum of its parts

 

Qualifications:

  • 4+ years experience in game design, and game systems design
  • You have worked on released project with similar Responsibilities
  • Holistic industry and Franchise knowledge, specifically in FPS genre
  • Game Engine hands-on experience
  • Ability to work collaboratively with team members from different locations and different disciplines.
  • Excellent documentation skills
  • Be comfortable with iterative design and adjusting until quality is achieved

 

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Community / Marketing Title: Gameplay Designer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 36

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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