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Technical Cinematic Designer - skate.(Hybrid/Remote)

Multiple Locations: Vancouver, BC, Canada • Orlando, FL, USA • Redwood City, CA, USA • Los Angeles, CA, USA • Edmonton, AB, Canada • Austin, TX, USA • Seattle, WA, USA • Marina Del Rey, CA 90292, USA • North Carolina, USA

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Requisition Number: 183566

Position Title: Sr Game Designer

External Description:

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

We are looking for an experienced Cinematic Tech Designer to join the Skate team. This is an opportunity to join us in the early stages of development on a new entry in the Skate franchise. In this cross-functional role you will partner with the Art, Design, Audio and Tech teams to bring our in-game cinematics to life.

As a Technical Cinematic Designer reporting to the Lead Technical Designer, you will:

Responsibilities

  • You will help establish our cinematic pipeline, workflow and technical requirements

  • You will create and implement systemic, in-game, scripted cinematic sequences

  • You will work with the Narrative, Design and Art teams to visually communicate key story\presentation elements

  • You will partner with gameplay design on the camera system

  • You will adapt to artistic and technical constraints to ensure a fast and effective workflow for our cinematics

  • You will review creative cinematic process and identify opportunities for tool improvements

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 3+ years of experience working as a Cinematic Designer on AAA games

  • Strong knowledge and history of implementing Narrative\Cinematics in proprietary Game Engines

  • A passion for storytelling

  • A positive, collaborative, team-centric mentality

  • A willingness to iterate and adapt designs

 

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $122,400 - $176,300 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $115,700 - $176,300 USD Annually
• Jersey City, NJ :
º $142,000 - $176,300 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $131,000 - $174,800 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $115,700 - $163,100 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $107,600 - $147,100 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Technical Cinematic Designer - skate.(Hybrid/Remote)

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 63

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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