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Software Engineer II

Mehrere Standorte: Vancouver, BC, Canada • Austin, TX, USA

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 182838

Position Title: Software Engineer II

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences.

After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FIFA, we are soon beginning a new era. EA SPORTS™ FC will become the future of football from EA SPORTS – as we aim to take global football experiences to new heights, on behalf of football fans everywhere. With more opportunity than ever to create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

The Online Software Engineer will help build networked gameplay experiences for our EA SPORTS FC franchise. We are looking for engineers who enjoy prototyping and planning, adding amazing new features to an existing and beloved game, and improving existing code. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your Responsibilities:

  • Use EA's Digital Platform technologies to implement server features.
  • Create client code to support features and improve multiplayer experiences.
  • Improve client and server online systems to improve latency, reliability, scalability, performance, and memory.
  • Design and refine architecture and infrastructure improvements for live systems and workflows.
  • Work with partner teams to stand up and maintain online infrastructure and services for the title.

Your Qualifications

  • 3 + years of experience in software development with a C++ focus.
  • 2+ years of experience with networked applications or features (client/server and peer-to-peer).
  • 1+ years of experience developing in and debugging multi-threaded/concurrent architectures.
  • Knowledge of networking protocols (e.g. TCP/IP, UDP).
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience

City:

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Community / Marketing Title: Software Engineer II

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText:

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 22

Can this position be remote?: 1

EEO Employer Verbiage:

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