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Software Engineer

여러 위치: Stockholm, Sweden • Bucharest, Romania • Romania

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 182055

Position Title: Software Engineer I

External Description:

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and the latest tools that let our game makers create stunning games. We’re honored to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

Reporting to the Engineering Manager of Quality Engineering, you will join a versatile team driving innovation to improve Frostbite's quality and the experience of our partners. You will design machine learning models and systems to improve engine quality and solve complex software engineering problems. You will collaborate with other software engineers, data engineers and quality analysts across Frostbite and game studios to make development and quality verification workflows more efficient. Our team promotes a culture of learning, innovation, continuous improvement and sustainable development.

Responsibilities

  • Build machine learning systems to solve real-world software development workflow problems.
  • Develop reusable libraries, APIs and tools around MLOps to enable ML at scale.
  • Collaborate with data engineers to design real-time data processing, enabling dynamic model training and inference.
  • Build end-to-end machine learning systems, including data collection/labelling, training pipelines, model deployment, performance improvement, and monitoring.
  • Use vector databases to facilitate efficient storage, querying and retrieval of high-dimensional data generated by machine learning models.
  • Write clean, well-documented, well-tested code that integrates smoothly with existing codebases.
  • Debug models and analyse results to uncover insights and improve systems.
  • Stay up-to-date on advancements in deep learning, generative AI and adjacent fields through self-study and internal and external conferences.
  • Be an active member of Frostbite and EA's growing ML and AI communities, communicating to partners, sharing knowledge, and mentoring other team members to develop the appropriate skills.

Qualifications

  • BSc or MSc degree in Computer Science, Engineering or Mathematics, or equivalent experience.
  • 5+ years of experience developing and deploying ML systems in production.
  • Proficient in Python or Scala, and SQL.
  • Expertise in ML frameworks like PyTorch, TensorFlow, or MLFlow.
  • Experience building, debugging, and shipping end-to-end ML systems in a production environment.
  • Experience with large-scale machine learning, including handling big data and deploying models in distributed computing environments.
  • Familiarity with the machine learning ecosystems of cloud providers (AWS, Azure).
  • Proficiency in software engineering good practices (version control, unit testing, code reviews).

Bonus if you have...

  • Experience with C# or C++.
  • Familiarity with software quality processes, test automation, or game development processes.

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 37

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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