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Senior Technical Artist (3D Pipeline)

複数の場所: Colorado, USA • Toronto, ON, Canada

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このポジションはもう募集していません。

Requisition Number: 181065

Position Title: Senior Technical Artist

External Description:

You will be developing a new mobile title for EA. As a studio, we build games for Imaginative Creators which allow players to create something that is an expression of their unique personality.

You'll report to the Art Director and work directly with Art and Engineering to establish, maintain, and optimize the project's 3D art pipeline for environment art, characters, and animation.

Your primary responsibilities will be:

  • Automate repetitive tasks in Maya, Photoshop, and Unity to improve the art production process
  • Develop tools to ensure the quality and consistency of 3D assets
  • Rig character skeletons and faces, including making adjustments to existing rigs
  • Rig 3D objects for use in the project
  • Adjust outsourced assets to meet project requirements and standards
  • Collaborate with the art team to preview animations in Unity and make rigging/skinning adjustments as-needed in Maya
  • Provide troubleshooting support for animation and rigging-related issues
  • Establish and maintain organised folder structures in Unity and Perforce for efficient asset management
  • Set up asset integration pipelines and export tools tailored to the project's unique requirements
  • Contribute to 3D asset optimization efforts for improved performance and resource efficiency
  • Document processes and tools for knowledge sharing
  • Refine art production pipelines and create additional tools to enhance efficiency and quality

If you're interested, you'll need these skills or experiences:

  • Proficiency in Maya, Photoshop, and Unity, with experience automating tasks using scripting languages (e.g., Python)
  • Technical skills in 3D art production, rigging, and animation
  • Knowledge of industry-specific tools and best practices
  • Resolving animation and rigging issues
  • 6+ years of experience in game development with a focus on 3D art pipelines
  • One or more shipped mobile titles

This role is available for Full Remote, Hybrid, or Full On-Site work

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $113,300 - $171,700 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $111,500 - $171,700 USD Annually
• Jersey City, NJ :
º $126,700 - $171,700 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $111,500 - $144,000 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $111,500 - $157,300 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $93,700 - $143,700 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Senior Technical Artist (3D Pipeline)

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 70

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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