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3D Artist

位置: Marina Del Rey, CA 90292, USA

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このポジションはもう募集していません。

Requisition Number: 178860

Position Title: Environment Artist

External Description:

3D Artist

 

At Ripple Effect, an evolution of Battlefield's DICE LA, we are building the AAA studio of tomorrow. Our Los Angeles-based game studio is dedicated to creating community-first experiences powered by cutting-edge technology and genre-defining innovation. We welcome artists of all levels and backgrounds to join us either in-studio or fully remote as we build the next great Battlefield experience.

Our Values: Transparency, and curiosity are of the utmost importance to us. The best artists are "forever students," and it's important that our devs grow in their crafts, discover new paths, and push one another toward mastery. We reach excellence through tireless iteration and we are looking for developers with diverse experiences who will enrich our studio's creativity.

The Role: As a 3D artist, you represent the foundation of our art enterprise. Along with our World Art team, you will bring our virtual worlds to life. We are looking for a 3D artist with a passion for making the digital realm just as real as the physical. You will craft photorealistic organic and hard surface structures complete with destruction under the guidance of our 3D Art Lead. This role will report to our Art Line Manager, based in our studio in Los Angeles, California.

 

Responsibilities:

  • Create strikingly realistic hard surface and organic models with destruction.
  • Create a variety of 3D models (architecture, foliage, props) from photo references and concept art.
  • Develop and document pipeline & workflow enhancements to ensure 3D asset cohesion.
  • Attend field trips to capture reference photography and scans (photogrammetry)
  • Refine art assets and help solve performance issues.
  • Collaborate with the World Art teams to bring the creative leadership's vision to life.

 

 

Skills We Look For:

  • Excellent technical ability with a deep understanding of Maya, ZBrush, Blender, or similar 3D modeling software.
  • Solid Houdini or procedural modeling software skills
  • Deep experience working with physically based rendering pipelines.
  • Experience with pushing asset fidelity and refining production techniques.
  • High degree of self-motivation and initiative.
  • Strong planning and prioritization skills.

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great benefits packages and a culture that values creativity and individuality.

 

Next Steps

As part of the application process, we may ask you to complete a practical work exercise. Apply online with a resume and portfolio/show reel.

 

US COMPENSATION AND BENEFITS

The hourly pay ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the hourly pay range for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, geographic location, and business or organizational needs.

HOURLY PAY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $38 - $58

The hourly rate is just one part of the compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

City:

State:

Community / Marketing Title: 3D Artist

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 183

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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