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SEED Master Thesis - Reinforcement Learning

위치: Stockholm, Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 178800

Position Title: Intern General

External Description:

 

SEED is a pioneering group within Electronic Arts, combining creativity with applied research. We explore, build and help define the future of interactive entertainment.

We exist at EA to deliver and foster innovation for our games and our players. We do this through research, prototypes, exploration, and never-ending curiosity. We collaborate with game teams and industry partners, and also publish and present our research within our industry and to the public. We pursue long term applied research yet stay relevant to the present by delivering artifacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI, and developing novel real-time graphics & physics techniques.

Modern video games have grown in size and complexity and with that the need to test them. Automated Testing Agents (ATA) systems have emerged as a remedy to this challenge but still fall short of human performance in finding bugs. The standard benchmark environments that algorithms are evaluated on are often too simplistic and do not resemble modern games. For this reason, SEED are developing a novel public suite of game-testing environments. The objective of this master thesis project is to design and apply established and creative ATA algorithms to establish benchmark outcomes for our new suite of environments.

At SEED you will work with a distributed, versatile team of programmers, technical artists, and researchers - where you will help develop graphics technology for future EA games. This is a diverse team with big missions, and you will work with multiple tasks. Does this make you curious? If you want to take your education to the next step by working with some of the best talent there is in this field, then this is the team for you.

What skills does SEED look for?

  • Masters Thesis Computer Science, with a specialization in with experience in machine learning.
  • Interest in game development and tools for generating game content.
  • Knowledge and/or interest in game development in Unity and / or Unreal
  • Knowledge of reinforcement learning

 

City:

State:

Community / Marketing Title: SEED Master Thesis - Reinforcement Learning

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 39

Can this position be remote?: 0

EEO Employer Verbiage:

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