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UX Designer

Posizione: Guildford, UK

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La posizione non è più aperta.

Requisition Number: 178141

Position Title: Contingent

External Description:

UX Designer (12 Month contract)

We are EA

Over the last twenty years we've entertained millions of players around the world with our award-winning and massively entertaining games. We are a team of accomplished people who create games with joy and passion.
At Criterion, we place enormous value on creative collaboration, fresh ideas, and unique perspective. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another.

The Challenge Ahead
Criterion is looking for an accomplished UX expert, someone with a formal or practical training in all the psychological and design principles and methodologies surrounding UCD, from research methodologies to heuristic evaluation.

What You'll Do:
  • You will report directly into the UX Director.
  • You will help create the shape, and processes of the UX Design Team into an industry leading UCD studio.
  • You will work with the entire team to bring these experiences to life throughout the development lifecycle, and find pragmatic solutions when challenges arise.
  • Own, identified parts of the game, and take responsibility for ensuring your experiences meet our UX/Game Design and Artistic goals.
  • Gather and elicit requirements, with Game Design and Franchise teams.
  • Work with our dedicated UX Research team to construct and document research that informs design decisions, at all stages of the development cycle.
  • Use the research and requirements to design player experiences, on well-known AAA games using standard UX tools (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics).
What We're Looking For:
  • Passionate about computer games, player experience and the UCD process.
  • 4+ years of professional user centered design experience.
  • Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
  • Experience with UX Research methodologies (e.g. personas versus segments, journey mapping versus use cases, quantitative versus qualitative)
  • You will have demonstrated the ability to create detailed UI specifications, including interaction design; information architecture; important visual elements (although not a Visual Designer)
  • Committed to inclusive design, including accessibility.
  • You do not have to have made a video game before (personally or professionally), but do tell us if you have.

City:

State:

Community / Marketing Title: UX Designer

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText: EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

Days Open: 100

Can this position be remote?: 0

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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