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Software Engineer III

Plats: Victoria, BC, Canada

Meddelande

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Requisition Number: 177972

Position Title: Software Engineer III

External Description:

 

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

The team at Metalhead comes from diverse backgrounds, unified by a passion to make original games. We've supported and inspired each other through the development and evolution of the Super Mega Baseball series and have built a fiercely fanbase in the process. And we get to do it all from downtown Victoria. We're growing the studio and hope you'll consider joining us.

Perhaps our open role of Rendering Software Engineer appeals to you! You will report to our technical director and work with engineers and artists to fulfil the artistic vision at a rock solid 60hz. If visual fidelity and challenging performance issues are your jam, we would love to hear from you.

EA will support full relocation and visa sponsorship to Victoria, British Columbia.

Your Responsibilities:

  • Architect real-time and offline rendering code in C++.
  • Identify and address opportunities to improve complex systems.
  • Work with the Art Director and art team to work towards their vision.
  • Build rendering adjacent system, e.g., character customization, crowd.
  • Implement cross-platform and cross-generational features for Windows, PlayStation, Xbox and Nintendo devices.
  • Develop shader code.
  • Collaborate with the art and tools teams to communicate requirements and capabilities of the rendering technology.
  • Mentor junior rendering engineers.
  • Integrate 3rd party rendering technology.

Your Qualifications:

  • 6+ years of professional C++ experience.
  • In-depth knowledge of modern graphics debugging tools.
  • Experience working with multi-threaded systems.
  • Comprehend rendering research & papers.
  • Advanced debugging and optimization skills.
  • Familiarity with a Visual Studio / Windows development environment.
  • Familiarity with PlayStation/Xbox/Nintendo development.
  • A degree in Computer Science, Math, Physics or similar.

 

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Community / Marketing Title: Software Engineer III

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 107

Can this position be remote?: 0

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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