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Technical Art Director

Emplacement: Honolulu, HI, USA

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Requisition Number: 177460

Position Title: Senior Principal Technical Artist

External Description:

We are looking for a Technical Art Director who is passionate about delivering high quality tools and processes to support the artistic endeavors of Apex Legends. You will lead the Technical Art team on Apex Legends, providing technical direction, guidance and mentorship to Content Technical Artists, Technical Animators and Tools Technical Artists. As a Technical Art Director, you will work with other discipline leaders such as code, art, animation, game design, and audio as the technical advocate for the artists and partner with them to create roadmaps for the future of Apex's technical art landscape.

Respawn puts gameplay first - the essential foundation of a great gaming experience starts with gameplay. Every detail is crafted with purpose; all of our development disciplines contribute towards creating an incredible gameplay experience for our players.  As a leader for our technical art team you will help empower our creators to deliver the highest quality game for our players

Key Responsibilities

  • Own and contribute to long-term vision for technical art and art sustainability across Apex
  • Organize and shepherd department research and solutions towards performance and quality.
  • Breaking down existing processes and pipelines, identifying improvements, defining goals, build consensus around the ideas and then execute on the plan.
  • Define, review, test and integrate new tools to enable the Apex art dept. (both internal and off-the-shelf)
  • Collaborate with the Production team to maintain the schedule and priorities of the team
  • Represent artists in technical prioritization discussions
  • Work together with Tools and Rendering SEs to lead technology and tool development.
  • Experience utilizing and setting up Automation for content/asset processing.
  • Advocate for the tech art team at the team leadership level
  • Understand the content growth on Apex and build (or help drive requirements for) solutions to these problems
  • Identify strategic art resource needs and promote staffing for all tech art roles on the team
  • Mentor, guide, and lead tech artists, providing examples and arranging training as necessary

Qualifications

  • Minimum of 10 years of industry experience in technical art (Or hands on in a related art discipline)
  • Shipped multiple AAA titles in this or a related role
  • Demonstrable expertise in technical and artistic direction
  • A proficiency in at least one of the following languages: Python, C#, C++ (The more the better)
  • Some experience in sculpting, modeling, rigging and animation and understanding of the related workflows is desired.
  • Multiple years experience leading team of technical artists
  • Experience working in proprietary engine
  • Excellent communicator who can take feedback and give direction to the team.
  • Collaborative, self-motivated, and effective time-management skills
  • Experience working with External Development Teams
  • Passion for making and playing games

 

Nice to Haves

  • Knowledge in Rendering
  • Experience working in Proprietary Engine
  • C++ Programming Skills

If this position sounds like a fit with your background and interests, we look forward to reviewing your resume!
In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits. You can read more about these here: www.respawn.com/perks

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $193,000 - $300,850
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $184,250 - $300,850
• Jersey City, NJ:
º $212,300 - $300,850
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $184,250 - $252,600
• Washington (depending on location e.g. Seattle vs. Spokane):
º $184,250 - $271,700

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

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Community / Marketing Title: Technical Art Director

Company Profile:

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d’expériences, de l’innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EEOText: EA est un employeur qui offre l'égalité d'accès à l'emploi. Toutes les décisions d'emploi sont prises sans prendre en considération les critères de race, couleur de la peau, origine ethnique, descendance, sexe, genre, identité ou expressions de genre, orientation sexuelle, âge, de nature génétique, religion, invalidité, état de santé, grossesse, situation matrimoniale, situation familiale, état d'ancien combattant, ou encore toute autre caractéristique protégée par la loi. Nous tiendrons aussi compte des candidats qualifiés à l'emploi possédant un casier judiciaire, en vertu de la loi en vigueur. EA veille aussi à procéder à des aménagements spéciaux en milieu de travail pour les candidats qualifiés et présentant une invalidité, tel que requis par la loi en vigueur.

Days Open: 108

Can this position be remote?: 1

EEO Employer Verbiage:

À propos d'Electronic Arts

Toutes nos actions sont tendues vers le même objectif : transmettre l'envie de jouer. Au travers de nos jeux innovants, de nos services novateurs et de nos technologies de pointe, nous offrons des possibilités infinies à des millions de fans dans le monde entier.

 

Nous cherchons des personnes inclusives et collaboratives aux points de vue variés pour enrichir notre culture et nous stimuler. Grâce à notre programme d’avantages sociaux, nous adoptons une approche holistique centrée sur le bien-être physique, émotionnel, financier, professionnel et communautaire pour soutenir les membres de notre personnel à chaque chapitre de leur vie. Nous fournissons un ensemble complet d’avantages sociaux garantissant une vie équilibrée et offrant notamment des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Notre objectif est de fournir un environnement de travail sûr et bienveillant qui vous permet de vous épanouir sur le plan personnel comme sur le plan professionnel.

 

Electronic Arts souscrit au principe de l’égalité des chances. Nous prenons nos décisions en matière d’emploi sans distinction de race, de couleur, de pays d’origine, d’hérédité, de sexe, de genre, d’identité ou d’expression de genre, d’orientation sexuelle, d’âge, d’informations génétiques, de religion, de handicap, d’état de santé, de grossesse, de situation familiale, d’ancienneté ou de tout autre facteur protégé par la loi. Nous étudions également les candidatures des personnes qualifiées possédant un casier judiciaire, conformément à la loi en vigueur. Par ailleurs, EA aménage l’environnement de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.

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