filler

Software Release Test Engineer - C++

여러 위치: Vancouver, BC, Canada • Orlando, FL, USA • Austin, TX, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 176387

Position Title: Software Engineer I

External Description:

Electronic Arts Inc. is a global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. The Frostbite team develops the Frostbite engine, EA's state-of-the-art multi-platform game development engine.


The Challenge Ahead:

As a Software Test Engineer on the Frostbite Release team, you will report to the engineering manager and help build a scalable and collaborative development environment while delivering the work of hundreds of engineers to their customers. You will be part of a team building the culture, process, and tooling for delivering Frostbite in the highest quality. We are looking for a generalist who can quickly familiarize themselves quickly with new technologies and works well in collaborative team-oriented environments.

What does the Frostbite team do?

We develop the Frostbite engine - EA's state-of-the-art multi-platform game development engine. Frostbite has powered games such as FIFA, Madden NFL, Battlefield, Need For Speed, Dragon Age: Inquisition, PGA Tour and Star Wars Battlefront. Frostbite uses its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve. We are located across North America (Vancouver, Edmonton, Orlando, Montreal), Europe (Guildford, Stockholm, Bucharest) and Australia (Melbourne).

Responsibilities:

    • Ensure jobs on the Continuous Integration farm remains green
    • Monitor the CI farm across multiple development streams
    • Identify, diagnose, and fix CI test failures
    • Communicate build and game stability issues with the responsible domains
    • Work with the CI automation team to resolve infrastructure issues
    • Help enforce policies and improve the processes and environment to help to release Frostbite efficiently and in the highest quality
  • Work with stakeholders to improve general stability across multiple development streams
  • Adapt and converge on solutions for a myriad of problems. You could be collaborating with the CI automation team to address a hardware related issue, and then moving on to debugging a crash in a game level

Basic Qualifications:

  • Bachelor's degree in Computer Science, Engineering or related field, or equivalent training and professional experience
  • 2+ years of development or applied coding experience
  • Extensive experience in debugging

Bonus Qualifications:

  • Production experience with game engines
  • Experience with Jenkins or other build management tools
  • Experience with continuous integration best practices
  • Perforce and other SCMs

We Thought You Might Also Want to Know:

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

City:

State:

Community / Marketing Title: Software Release Test Engineer - C++

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 78

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html