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Senior Technical Artist Generalist

Location: Redwood City, CA, USA

Notice

This position is no longer open.

Requisition Number: 175094

Position Title: Senior Technical Artist

External Description:

At Maxis, we excel at outrageous thinking. It's the fuel that inspires the best games in the world. We're trailblazers and great storytellers. But it's not just about amazing your peers – it's about amazing yourself and our fans. Take risks. Work with dazzling minds and dare to dream big. Together, we can change the way millions play every day. The Sims 4 has an extremely unique player base, with 60% of our audience being women between the ages of 18-24. We are looking for someone with deep insights on how to create the best experience for our players.

Job Summary

Maxis is looking for a Technical Artist Generalist. We have projects in both production and pre production phases, and we are looking for teammates to collaborate with to bring our new characters & worlds to life. If you are passionate about bringing the latest trends in technology to bear against your craft, and working with others to develop outstanding experiences for our IPs … come join our team. You will report to the studio Technical Art Director.

Responsibilities

  • Work with Technical & Art Directors, Engineers, and Art Discipline Leads to develop industry-leading content pipelines.
  • Develop tools and workflows to empower world building, character, and animation artists to create outstanding content.
  • Develop and maintain pipelines supporting large libraries of game art content in live service ecosystems.
  • Work with TDs and TADs to develop content performance plans, and monitor performance to provide performance guidance, based on established metrics and reporting methods.
  • Develops tools, pipelines, & processes for performance management aligned towards meeting art production goals.
  • Firefight production issues, investigating hot issues and resolving roadblocks.
  • Work with Technical Art partners across EA to develop and share pipelines and best practices.
  • Keep up with the latest trends and technical tools for developing content and inspire others through knowledge sharing.

 

Qualifications

  • 6+ years of tech art, tech animation, and world development experience in Maya for video games.
  • Served as a Senior Tech Artist on a published (or soon to be) video game project.
  • Experience working in Unreal Editor.
  • Experience with Unreal Blueprint and asset scripting.
  • Expert proficiency with Maya and modern DCC applications.
  • Proficiency in Python & Mel (C# and other languages.)
  • Experience writing tools to aid animators, character, and object artist workflows.
  • Ability to collaborate and communicate effectively across multiple disciplines to achieve team technical objectives.
  • Ability to communicate thru solid documentation of developed pipelines and workflows.
  • Experience in Perforce or other version control software.
  • Well versed in Shotgun, Jira or other bug tracking and project management software.

Bonus Qualifications

  • Experience developing for iOS/Android.
  • Experience developing for console hardware (XB1/XBX/PS4/PS5).
  • Machine learning experience, with applications to content creation.
  • Experience with Unreal Lighting, Post, and Niagara Visual Effects systems.
  • In-depth experience creating and maintaining high-end character rigs.
  • Experience in working with keyframe animation and motion capture data, troubleshooting motion data issues, and ensuring animation best practices.
  • Experience developing and maintaining animation blend trees.
  • The ability to read and write shader source code using HLSL or GLSL.
  • Experience with shader networks and procedural texturing.
  • Solid understanding of PBR rendering and material / light interactions.
  • Skills in Substance Designer & Painter workflows.
  • Houdini procedural workflow experience.
  • Background in photography, painting, concept art, or animation.

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Community / Marketing Title: Senior Technical Artist Generalist

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 25

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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