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C++ Senior Physics Software Engineer - Frostbite

Location: Guildford, UK

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Requisition Number: 174911

Position Title: Software Engineer III

External Description:

We are Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

The Challenge Ahead

Frostbite in Guildford is a growing team that plays a critical role in the engine that EA has developed to empower game makers in the company. We focus on building a world-class cross-platform physics engine and features that directly drive innovation in EA's franchises such as FIFA, Dragon Age, and Battlefield. This is developed using an internal Open Source model that invites our best engineers to contribute.

We are looking for passionate, motivated, and talented Software Engineers to join our high caliber team in Frostbite UK. You will enable you to grow your experience and skills as well as the opportunity to travel to other EA locations and work directly with studios around the globe.

What a Software Engineer does at Frostbite Physics

  • Collaborate on the continued development of our physics technology, with a particular focus on rigid body simulation, including constraints, contacts, collisions, and queries.
  • Develop tools, workflows and debugging interfaces to empower game teams to make the most of the physics technology.
  • Execute on all aspects of software engineering including optimization, testing, debugging, documentation, and outreach on company-wide channels and conferences.
  • Work closely with the game teams to understand their needs and deliver on their features and requirements.
  • Build up engineering skills, physics authoring workflows and simulation knowledge with experienced team members.

Responsibilities

  • A degree in computer science or equivalent
  • 5+ years of experience with C++ programming
  • Experience with using or developing a physics solver
  • Experience with optimizations, profiling, multithreading

Desirable skills (one or more is helpful)

  • Experience with numerical methods and mathematics.
  • A background in real-time / time-critical systems & multiple hardware platforms – preferably game platform hardware.
  • Experience developing games, modding or demoscene either solo or as part of a team.
  • Experience delivering APIs and workflows at an enterprise-level to empower game makers.
  • Experience in Agile (Scrum) project management and software development methodology.

Please note that the nature of our business may require that certain aspects of this job description may be subject to modification and change during your period of employment.

More about our location: https://www.ea.com/careers/careers-overview/guildford

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Community / Marketing Title: C++ Senior Physics Software Engineer - Frostbite

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-07-21 14:37:00.477

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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