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Environment Artist - EA SPORTS

Multiple Locations: Madrid, Spain • Spain

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 173967

Position Title: Environment Artist 2

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. Fueled by imagination and a unified passion to grow the love of sports for players worldwide, we push visual boundaries and create leading edge content. Serving our broad portfolio of sports titles, we craft amazing games for hundreds of millions of sports fans worldwide through inspiring visuals and immersive experiences. We are a diverse group that encourages team members to bring their unique perspectives and expertise to the table.

Environment artists create an atmosphere and add realism, tone, and depth to a scene. Will also use shaders and textures to describe the surface appearance of different materials; such as fabric, hard surfaces including concrete or brick, and organic surfaces like dirt and grass. Through the use of their craft, will create visually balancing individual elements that, combined with world-building and characters produce a convincing environment. They need to use technical skills to create images that are not only visually pleasing but are also easy to render.

Environment Artists make sure there is a consistency in color balance and will work closely with studio lighting artists to capture the mood of the shot or scene in the game to meet EA’s standard of visual quality. You will ensure the CG looks photorealistic and emphasize drama or narrative and also establish and clarify location, season, and condition to identify the environment. You will respect and follow an established design theme for a sequence or project, Work and collaborate with Art directors to understand and create content consistent with the vision for the product. You can refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game.

Your Responsibilities

  • Work collaboratively with game designers and technical artists to understand and interpret design requirements with the engine’s technical limitations
  • Support the Art Director and Environment Lead in the overall vision for the game while taking ownership on environments and props as assigned.
  • Model, texture, light, prepare, place, and edit in-game environments to include basketball arenas, lighting, and props
  • Maintain a balance between visual quality and performance requirements
  • Keep artistic style consistent with defined visual

Your Qualifications

  • Background in Art preferred with a good sense of mood, color, and spatial balance
  • Maya experience is required
  • Shader tuning experience is required
  • Mel scripting proficiency is a plus
  • Understanding game production workflow and systems preferred
  • Five or more years production experience (either game or film)

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Community / Marketing Title: Environment Artist - EA SPORTS

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-06-02 16:17:30.817

EEO Employer Verbiage:

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