Software Engineer - Infrastructure Platform

複数の場所: Seattle, WA, USA • Austin, TX, USA



Requisition Number: 173506

Position Title: Software Engineer II

External Description:

The Production Infrastructure organization provides the essential infrastructure and services that power many of EA's biggest games. Our charter is to make EA's games and services available to all players anytime and anywhere, and to enable developers to experiment and build new games quickly via rapid development in the cloud. We do this with our infrastructure and application management platform, built on Kubernetes. In all of this, we focus on being there for players where and when they want to play.

As a Software Engineer, your primary responsibility will be to work collaboratively with a team of engineers to plan and execute on the software design and architecture of our new systems. Most of your time will be spent developing features and optimizing performance, robustness, and scalability of the production infrastructure platform. You will also spend time developing low toil automation tools and workflows in service of maintaining a large fleet of Kubernetes clusters.

In this role, you will report to the Director of Engineering.


  • You will maintain and contribute to a large-scale managed cloud service for EA games.
  • You will evolve project statements into preliminary engineering designs.
  • You will expand designs into engineering execution plans and engineering tasks.
  • You will write code and meet peer-reviewed code standards.
  • You will resolve defects during QA testing, load testing, and from the live environment
  • You will engage with clients who use the services and features you create to complete user facing features.
  • You will work with and contribute to the open-source software Kubernetes community.


  • Bachelors' degree in Computer Science, Computer Engineering, or equivalent work experience.
  • 2+ years of commercial development experience.
  • Proficiency with an OO language.
  • 4+ years of experience with a public cloud provider (AWS, Azure, GCP).
  • 4+ years of experience building, deploying and operating high traffic services.
  • 4+ years of experience with Kubernetes and containerized applications.
  • Experience developing multi-threaded architecture in web and data technologies.
  • Database experience with relational or NoSQL solutions.



Community / Marketing Title: Software Engineer - Infrastructure Platform

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 111

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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