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Technical Animator

Location: Orlando, FL, USA

Candidare

Requisition Number: 172615

Position Title: Technical Artist 2

External Description:

Create Animation is one of EA's central teams, responsible for bringing characters and performances to life across all of EA's franchises. Led by industry veterans from film and game industries, we work on award-winning franchises in partnership with teams like BioWare (Mass Effect, Dragon Age), Respawn (Jedi: Fallen Order, Apex Legends, Medal of Honor), EA Sports (FIFA, Madden, College Football) and other high profile game teams!


Our team collaborates with many teams across Create and EA, such as Motion Capture, Rigging, Scanning, and more. We work on a diverse catalog of games across many different animation styles, from realistic to stylized, from humans to creatures.

As the Technical Animator you will be responsible for integrating animation content created in maya and Motionbuilder and ensure it works in-engine. You will be collaborative by nature, able to partner with animation directors, leads, and stakeholders to ensure animation quality and integrity are maintained in-game. While this role is technical in nature, we are also looking for candidates who possess an eye for aesthetics to maintain a high-quality artistic vision. You will be required to build effective relationships with team members and partners to streamline the  production environment.

Responsibilities

  • Integrate cinematics and gameplay animation content into the game engine.
  • Provide creative and technical problem solving with a view to delivering efficient quality    animation content.
  • Define, estimate and prioritize tasks in a well-organized manner.
  • Document workflows, technical processes, and tools.
  • Effectively Communicate across multiple departments disciplines
  • Provide animation support to content creators as required. 
  • Basic tool and utility creation 

Qualifications.

  • 2+ years animation industry experience in creating game content
  • Proficient in standard industry tools Maya and Motionbuilder. 
  • Proven ability in integrating animation content into game engines.
  • Knowledge and understanding of body and facial production rigs

Plus

  • Familiarity in C#, MEL or Python
  • Experience in Motionbuilder/ Maya API
  • Experience with editor-based game development environments e.g. Unreal, Unity, etc.
  • Experience in Qt/Pyside 
  • Experience designing, implementing, and maintaining animation content workflows as part of an end-to-end animation pipeline.

City:

State:

Remote?: 1

Community / Marketing Title: Technical Animator

Company Profile:

Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.

EEOText: EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată de lege. De asemenea, acceptăm și candidaturi calificate din partea persoanelor cu cazier, în conformitate cu legislația aplicabilă. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

Date Opened: 2022-03-29 18:18:05.847

EEO Employer Verbiage:

EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

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